Have you thought about what opponent it will face?
Have you considered if it fits the gamemode and playstyle you prefer to play?
Have you considered its role and the implication of this for its design? (the real Tornado, I mean…)
The Tornado is not new to WT, is advantages and shortcomings well known. There’s abolutely zero surprises there.
What do you expect of a dedicated bomb truck that relies on speed at treetop level to perform its role, which is to penetrate fast and deep into enemy territory to destroy vital infrastutcure and then escape fast and low back again?
I expect it to perform its role, which is to penetrate fast and deep into enemy territory to destroy vital infrastutcure and then escape fast and low back again.
Guess what: its not fast.
Yes. I made a list of aircraft that are better than the tornado in every way that sit at 10.3.
[insert all dedicated ground attack aircraft here]
This isn’t a tornado problem. It’s an ARB problem. yes ARB needs work, but the tornado is fairly well balanced for the BR at the moment. For the gameplay you describe, play SIM or advocate for an EC RB gamemode
But I think F-111A is [faster at only paper level] because it bleeds speed too much, and the thrust ratio was meh, thanks to the heavy consumption of fuel.
It’s not helpful at any BR. The best way to dodge radar missiles is to fly low, and if you’re flying high, you’re better off pointing your engine at the missile and running away.
At lower BRs, radar missiles (~10.0 to 11.0) are just a nuisance. They aren’t a real threat.
Notching does nothing without chaff. Flying low isn’t a magical shield and is easily defeated by anyone who knows what they are doing. The ability to just switch on periodic chaff deployment whenever your very very good RWR hints at a threat is an advantage that cannot be dismissed. Almost no other aircraft in the game can just preemptively dump dozens of chaff at the slightly hint of a threat. Especially large chaff