Then it needs to be 11.3. might be weaker than those, but will slap the living hell out of most below it. The gap between FRS1 and F5 with 9L is greater than the gap between those F5s
I wonder if it’s magically cold and you have to be like 2km away to get an ir lock.
It will be a C&P of any F-5 in that respect
How fun.
its rediculous how significant the 2 extremes are in their impact on gameplay and how they exist at the same BR.
The Harriers have an incredibly tough time dealing with any IR missile, where IRL, they should have some of the easiest time in defending against most IR missiles
The F-5s, whilst they shouldnt be “hot” as far as I am aware. They should still be a certain magnitude hotter than a Harrier when sat on full reheat and certainly should be forced to throttle down when defending against an IR missile and yet in game, they are literally colder than aircraft designed to reduce an IR signature whilst sat on full reheat.
And how neither have been addressed yet is baffling. Would have thought they would have developed code necessary to fix both extremes before introducing aircraft with IR Mitigation like the F-117 and not the other way round
I don’t really understand why Heat seeking missiles where introduced without thinking of a way to directly alter a vehicles heat signature just as you stated. With what I understand about the F-111 is Gaijin just played with some variables to make it have a lower heat output and that was that no serious issue.
Its somewhat puzzling to me as the Harriers seems to remain hot regardless of how fast they are going, and as we know they lose over 50% of their thrust at higher speeds. So should they not be cold when going fast? If the statement of thrust is proportional to IR sig is correct.
Again Gaijin hasn’t even got the basic aircraft model correct (for the Harriers) and I was looking today just out of pettiness to be completely honest.
Yeah, the F-117 just has a 0.5x multiplier or something and yeah, they do, though I dont think its much of an issue for most aircraft, though I do think all ABs need a 1.5-2x multiplier applied to them, make it so that you have to throttle out of AB to defend properly.
But yeah, this code has been LONG over due and its annoying they have yet to apply it elsewhere
Colder yes, but they still have very high thrust regardless of speed, and thrust = heat and so are always hot. The issue is that when you jink to defend, you bleed a lot of speed very quickly, which just makes you even htoter
Yes a rear aspect 9L should not go for 1 flare on a full reheat F-4 phantom. I do feel there is something at play with the devs against the Harrier they can not disregard a report without giving a reason why that is just unfair and unprofessional.
At just over .6 Mach the F-5e starts chucking out more thrust than the Harrier and I still find it hard to lock.
I’ve been killed by IR missiles very near to the same .6 Mach numerous times while flaring.
Just want to point out the laughable fall off in the Harriers acceleration legit accelerates worse than a petty F-5 at just .45 Mach or so.
Nah. its just lazy coding. It avoids having to worry about finding exact figures for exhaust temps. In theory, the more thrust its got, the hotter it should be. A lot of thrust from something on full reheat should be the hottest of them all. In theory, its good a shortcut. But you have the edge cases and its those edge cases where the plan falls apart. Harriers always have a lot of thrust, so are always hot, despite being fairly cold IRL and the F-5 always has less thrust and so is always cold.
Fair enough but Gaijin needs to redo that system soon as planes are becoming more modern and the game is entering a different generation than what is was in 2012.
The Harrier does have incorrect engine temps for different throttle usage so the devs have so nicely proven to me.
They stated that Normal Lift was 100% throttle yet the operating charts say 695 degrees C is the temp for this rating in game you can easily get 730 like this.
I think what happened is I was correct with my original throttle setting calculation of 86% was normal lift dry as both engine RPM and engine temp was perfect to the manual.
However this would have meant the Harrier would need to sustain 13 degrees a second with just 86% throttle and Gaijin didn’t want to fix that.
Yeah… Between the F-117 code and the directional exhaust code they relatively recently added on Helicopters. I think options now exist. Its whether or not they will use them, or even think to use them for those purposes. Its hard to report unless a tech mod can report it internally more directly. I think Gunjob may have made a suggestion for it, but I dont recall either way, so dont quote me on that.
They need to move water injection from being WEP to being a toggle keybind and then re-adjust the throttle so that WEP is actually the “combat thrust” settings on the harrier. would make a lot more sense in the long run
Absolutely agree with you for water injection. I have noticed that the Harriers fuel weight is a good 800 Lbs more than it should be and could very easily include the weight of the water. Most likely gaijin added the weight of the gun pods to the fuel so that the total loaded weight was that in the manuals.
The Harriers really need an overhaul its really sad to see the UKs last purely indigenous fighter be so lackluster in game. Yet it has a combat record that’s up there with the best gen 4 fighters.
(This means the FA.2 is always carrying around 2 extra ADEN pods lol if I am correct that is)
Apparently it does. According to Flame, the weight of the water is actually modeled and I think it does decrease with use.
I’m kinda surprised they never got the azimuth display for the RWR
The All Harrier 1s use the Gr.3 cockpit. - sea Harriers lol they are all identical. Yet I have the cockpit diagrams for the USMC harriers
I see would be nice to be able to take more or less water.
Found something else out today to thanks to Flame ofc.
My guess for the Harriers weight and loadout is 17,090 lbs 2xaden 2xAIM9G as seen on the AV-8A V-N Strength diagram.
At 250 Knots the Harrier Gr.3 can sustain 9 degrees a second and at 500 knots it can sustain 13 or so ish
ITR is better than MiG-21 below 250 Knots and is 6-7 degrees slower until 550 Knots so 400 knots you get 15 below buffet onset without VIFF.
Slap this on there you get this
With a 60 degree VIFF at 400 Knots you are just 3 degrees ITR slower than a MiG-21 a plane that is known for its ITR.
So to guestimate using the 17,090 lbs (waiting of a reply to see the Harriers E-M chart that missing in the report)
Note: ITR was tested near the known buffet onset for 0 flaps setting. (mouse aim conveniently limits the Harrier to 16 degrees AOA or so for the most part.)
ITR at 400 knots no VIFF is just 14.2 degrees a second compared to the 15
VIFF was only 15.7 not 17 (just proves my VIFF report)
STR at 500 knots was a whooping 9 degrees a second compared to 13 (I don’t care if gaijin said 100% throttle is normal lift dry i used the engine temp setting of 695 degrees C as stated in the manuals) with 100% throttle it is only 11 degrees a second regardless and is still too slow.
Do we know what that maps to in terms of angle percent %; Since we don’t actually have any sort of direct readout in game?
98.5 is breaking stop irl in game it’s 100% so they are extremely close.
100% nozzles = 98.5 degrees
So 60% nozzles is really close for general testing.