it probably is just another case of “technical compatibility” to why it has it, like alot of weapons in game already
you don’t play the Falcon for ground kills as a light, if anything you run it as TD. This is meaningless lol
Meaningless advantage when the Falcon’s firerate is infamous to even compensate the lack of a improved LR, you can lit adjust your range while shooting by watching the tracers. (EDIT: this appeals to a TD playstyle, that’s where the correlation is made.)
at a significantly higher BR, by the way (EDIT: thought you meant the desert warrior, mb).
Then I won’t play the brits at those ranges, better call. ¯_(ツ)_/¯
All of those lights are hot mid material.
Thought they only do that to ground vehicles when they are trying to make them somewhat balanced? which doesn’t really fit in with the Falcon getting APDS
outside of that, only see it for aircrafts from what i can tell
Having refreshing marker on enemy is better than not having one. It makes hunting more convenient. Especially when target is not visible.
That will give your enemies time to strike back (depends on range tho). Also your grid is adjusted for first shell in belt, aphe, not sabot. You always have to keep this in mind. Or well, had to keep thanks to future change.
Also mobility is actually meaningful advantage which determines how fast you will reach hunting spot, flank, reposition or evade enemy.
No I would never in my life recommend someone to play desert warrior.