Fair Play: November 2024

After another bug on replacing the aircraft during loading, I lost my nerves a little. Yes, it was a mass massacre on takeoff, but it was worth it, I haven’t experienced such relaxation after a grind session for a long time. And yes, that was about a month ago.

And yes, it was an isolated incident.

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That’s on you it’s not acceptable

I’m not saying that this is an undeserved ban, I just couldn’t find myself on this “honor board”

It can’t possibly matter if, according to Stona, there is no justification for team killing. What is being said here is “I don’t care what the reason could possibly be, there is no excuse or reason to team kill someone.” Intent is off the table. If intent does matter, and Gaijin isn’t banning people over “accidents” then there has to be a justification for team killing in whatever situation it exists in.

The solution is to remove the ability to TK someone.

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So then whos at fault for teamkilling cause the Teamkilling ban does not make sense

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Ah ok I think they should add a search function to it so you can just search up a nickname

There’s just not a complete table here

It is the same as basically any other punishment.

If a kid breaks a window with a baseball on accident, you dont say “no problem keep at it.”

He shouldnt of been hitting it towards the house.

If he was aiming for the window, you give a harsher punishment.

Yeah, “thanks”.

Someday they will make a forum like on Reddit so that personal correspondence does not interfere with reading this mess, nevertheless, it’s time to go, good luck

Where does it say that? It says that the list are available for 2 weeks. Means that after 2 weeks, you will not be able to access the list.

Doesn’t carry water. There’s plenty of instances, in regards to your example, of aiming away from the house and by the freak nature of positioning, impact, or just luck itself the ball can bounce backwards into a window. Or it can bounce off a tree and fly into a window. The point being that there are circumstances beyond the player’s, or in this case the swinger’s, control that can lead to something you are saying there’s no excuse for.

And again, if this is such an issue for Gaijin, they 100% have the capacity to remove said mechanic and quite literally no one is worse off for it..

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Honestly, i would be impressed if the kid hit the ball in such a way that it goes to a tree, does a 180, and smashes into the window.

And in those freak cases, you wont get banned because it wouldnt happen enough.

I would argue that gameplay would become worse. But i guess that is a preference thing

Ah shucks, that’s a team kill. Welp there’s no excuse. He shouldn’t have been swinging for the ball in the first place. He’s even a professional so there’s absolutely no reason for him doing that.

The point is the absurdity of the claim Stona was making.

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They have the capacity to keep friendly fire in Air RB and SB as friendly fire belongs to warfare. Removing challenges just because the players are either not able or willing to accept a given set of rules is always a flawed idea.

So the fact that tankers were too stupid to understand this concept of realism and forced gaijin to disable this for tank on tank combat due to the high number of team kills is actually not good.

The pinned TK thread shows that it is an issue for players, and not gaijin.

We have way to much brain-dead “pew-pew” players in this game; disabling friendly fire is the same as lowering recruiting standards for Armed Forces to allow minorities or low performing people to enlist - at the end the overall combat effectiveness is weaker than before.

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Given that there’s been 40-50 work days since the last ban wave, or about 350-ish hours of work, you’re talking the full time job for a team of two people for the last two months. Seems pretty plausible.

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Love the temp bans on teamkillers.

I absolutely agree it belongs in sim battles, but the argument Gaijin uses for realistic battles is asinine, especially when it was removed for ground battles. There’s no justification for keeping a system that lets team mates kill a friendly nuke carrier. Literally none beyond defending the ability to be an absolute jerk of a player. Or a system that lets someone fire a missile at someone because they got to an outpost faster to bomb it.

Both of which are exceedingly common instances in the game. And that fact someone could be punished for saving a nuke carrier by throwing a SPAA missile at another player racing to down them is wack when Gaijin could just make it so you can’t do that.

It would become worse. The ability to teamkill is an important mechanic. It makes people be responsible for how they use their bombs, how they’re controlling their vehicles, all of that. It’s a skill factor to not just lob your 5000KG bomb in the middle of your own team, for sure. And unfair to the opposition team if your own vehicles cannot be taken out by big bombs and other factors.

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Meanwhile most of the job could be automated, like in that game (naming which scored me a mute on forum) that did removed complain option since game can detect FF by itself. Any TK in first minutes with no enemies in sight should be treated as intentional and so on… But FF still gonna happen since it’s just possible.