Fair Play: November 2024

Well when i was first starting with WT long ago, i decided to try out tank sim. I wasn’t very good at the game and actually had no idea about the copypaste premiums in sim. Within nearly every battle out of like 20-30 i played i would end up with at least 1 teamkill. After that i decided to drop the mode.

If i got banned for that for 2 weeks back then i would quit the game all together and never come back to it.

Punishing players for teamkilling in sim is no different from punishing players for being bad at the game

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Sure. But how will you tell a new player that he has to just stop playing his newly aquired 60€ premium? Or stop playing sim mode he for some reason enjoys the most?

Sure it’s not a good thing to buy a top tier prem or play sim as a new player, but a new player doesn’t know that. He just does what he enjoys.

Some players just don’t care and want to have fun. Sure it doesn’t justify teamkilling, but for that SL fine should be enough.

WT is not the type of game where teamkill is always intentional action of a player with bad motives. I have experienced it myself when starting like 6 years ago.

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Simple, dont let new players buy that premium… or let them go into a match blind without the skillset to play properly and get a temp ban and be punished for hindering their team with teamkills.

You are right though, not all TK’s are intentional. But they are still against the rules. People arent punished for a TK here and there, it is when it becomes so many within X time that they will be punished.

In Sim, and correct me if I’m wrong, when you rangefind a player it will tell you if it’s an ally or an enemy. So you do not have any excuses for that. Even if you’re “bad” at the game you should have the ability withing your skills to press “E” while looking at somebody.

In ground yes, air you get no notification of it being an ally unless it is within 1km of you… or IFF magically works if the aircraft has it

Well i haven’t played sim for like 5 years, but i am still active here in the forum, have like 2-3k hours in game and watch a lot of WT youtube and i have never ever heard of such thing.

So i can imagine a new player would 100% not know about it either.

If gajin actually takes effort to implement proper tutorial i won’t have this excuse. But in current state of the game i do.

Got it, thanks for the clarification.

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It only says if a friendly is nearby or not, but that could the target you are looking or the guy on the next corner.

If this is the case, it only adds to my point

This would imply that SB would be relevant. Spoiler alert: They are not, simulators were, are and will always be a niche product.

This game is optimized to farm teenagers with ADD and extremely short attention spans. That’s why Ground RB maps are shrinking and Air RB sees this 16 vs 16 nonsense on small maps.

And gaijin is quite sucessful with this strategy - SB battles or other niche modes like Naval just keeps competition away; the combination of Air, Land & Sea makes wt unique.

No, it boils down to 2 main reasons:

  1. Reckless game play or
  2. Intended teamkills
    and to a very small degree to
  3. Actual accidents

Regarding point 3: As written earlier we might argue that the noob flying / driving into your guns / missiles / bombs might be able to kick you out of the game, but therefore we have at least in theory a review process - like appealing vs a chat ban.

Imho gaijin won’t perma ban guys in large quantities as they still earn money with them.

Edit: Clarification of #3

I would add a 3rd for LEGITIMATE accidents.

Some of which I have seen:

Inattentive ally crossing in front of your guns as you are firing (usually in a dive and overshooting)

Accidental mid-airs (been guilty of this myself, especially when I think they are manuevering for X but end up doing Y after I have committed).

And I have falled victim to (my own fault) the blast damage of allied bombs while flying because I was closer than I thought I was.

Also in Ground Sim people try to disguse themselves as enemies mainly the T-80U, M18 Hellcat, Shermans (since every nation has it now days) and they wonder why they got teamkilled. I would rather shoot a friendly and find out it’s not enemy then die to enemy just because I was hesitating.

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Fine for me. I was referring to this with that paragraph:

I will update my post…

That doesn’t make punishing players for just trying them out fair.

And they are in this game to be played, like any other mode. Dismissing them just because they aren’t as popular as RB is not a right thing to do.

Most accidental teamkills pheraps could be somewhat classfied as an example of reckless gameplay, but let’s be real here. War Thunder is a game. It’s not a criminal offence to get distracted while playing a damn game. And when you launch a missile or drop a bomb it’s already to late.

Only teamkills that imho can even be argued to be punished by a ban are straight up intentional teamkills with ill intentions.

Also them stating that teamkilling a guy that is actively trying to teamkill you is accounted for like any other teamkill is ridiculous. How are you supposed to play the game when someone is following you around actively trying to kill you. Just let them teamkill you and hope that they get punished for that? No, thank you, my time is already wasted.

A simple temp ban within the duration of some sort of event i am interested in or when i just want to play the game more than usual for some reason would be enough to irritate me enough to just drop the game all together for at least few months if not years.

For me and i would assume some limited amount of other players as well it’s not that much different from a perma ban

Arguing like this for SB is rather counterproductive for your case. If we have a common understanding that SBs are technically seen the peak of realism wt can offer it is logical that the requirements for participation should be the highest too.

This includes, ofc, everything within the mode, including a preparation of the player regarding “how to identify enemies/friendlies without a marker”.

This is imho the only issue in which we share the same pov.

But this official statement has to be seen in context - they can’t say otherwise just in order to prevent a hell of players trying to play “Death Wish VIII”.

I killed a lot of people (over the years) which tried to team kill me. I always reported the team kill attempt and admitted that i shot them down in self-defense. Never heard anything from that.

I hope you are right and the team killing guys will lose interest.

Every fair player deserves to get a game experience without the need to check his six the whole time even if there is no enemy around…

I would agree if the game had any proper tutorial for each mode we have in the game. I shouldn’t be learning about the fact that you can identify enemy from teammate in GSB by rangefinding at him after 2-3k hours and 6 years of playing the game. Granted i don’t touch SB nearly at all, but still. This should be common knowledge, not something you need seek information about in 3rd party sources.

Without proper tutorial i don’t think we should blame players for simply not knowing how to play.

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If there is no justification for team-killing, then intent doesn’t matter. If intent doesn’t matter, then either every instance of team-killing is a violation of the ToS or rules, or it isn’t. The “oopsie, that was an accident” player is just as guilty or not guilty as the guy who spawns in and hoses down half their team on the runaway of an Air RB match for a TikTok video. Which is it? We just had a Gaijin employee, through some rude replies, say there is no justification. So what’s the call here?

Gaijin dropped the ball hard with this one and should probably come out and clarify a few things with an apology.

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Does TKing after the match ends but not closed yet still counts or not?

Intent matters in the punishment part. This is why you can get a temp ban for a couple intentional teamkills but you wont get a temp ban for a couple accidental ones.

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