Fair Play: November 2024

That’s a flawed system if it solely is waiting on reports from players to “eventually” get banned. Punishment should be instant, not months down the road.

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accidental teamkills are still teamkills, the system isn’t flawed just bc some people think they should get away with everything.

accidental teamkills still aren’t okay.

“revenge” teamkills still aren’t okay.

it’s that simple.

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The one that’s logic. Simply doesn’t condone any kind of behavior teamkilling wise.

I play a very very large amount of CAS from 3.7 to top tier. Can you explain to me, as a fellow CAS player, how you manage to teamkill so much that you’re worried about being punished?

If Gaijin give out where the limit is, people will troll but make sure they skirt just below it. Besides, if you’re TK’ing a couple times a day every day for a week or more, that’s on you to learn why you’re TK’ing so frequently and learn how not to do it so often. If you need a hour or two cool down from the game to reinforce the message, that’s fine by me. There’s really no excuse to be TK’ing so frequently.

So what do you do when I will purposefully fly into your shots? Drive over your bomb?

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gosh no, I hate excel sheets. I just know that there’s more to using 5T and bigger bombs than “haha funny bomb on the first enemy/enemy cap i see”

Go on to the next game and keep playing because one instance of a guy flying into my shots doesn’t indicate a pattern of high frequency intentional teamkilling?

Report you for intentionally suiciding into my line of fire/weapons if I keep running into you in battle and you keep doing that, or just not fire in a position where that could happen in the first place.

I got 14 days…

And how frequently do you TK? You can’t just complain about getting banned for TK’ing and not say how often you TK to make it seem unjust

which is it, shots or bombs? I just won’t drop bombs near you, and won’t tunnel vision and spray-and-pray when I notice a teammate nearby. If I didn’t notice you’re nearby, that’s my fault.

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If your standard Air RB battle in top tier lasts 6 minutes, that gives me 1-2 accidentals per 80 battles and if I do that a week long then that’s ~10 in 500 battles…so one every 50 battles.

I don’t think that this will be a problem, but ai don’t know and I’m not going to be told.

So I rather have no possibility to team kill due to a change in the game mode than having a chance of getting banned.

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he has probably been team killed a few times and his venting here. Or gets team killed when doing something dumb. The system is flawed, Most cases when team killing its on purpose but a lot aren’t. There are valid arguments from both sides but War thunder only likes to do blanket punishment. If they looked into every case they wouldn’t get anything done. But then they would see the flaws and they dont want the with this “Esports Ready” game

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Well yea I’m aware of that. You just said you can’t teamkill a tank with another tank. I was just letting you know you were wrong. I don’t care about air or whatever else you were talking about

So just disable the Team Killing option (just like disabling it in GRB), disable the missile option to follow an ally, prohibit captured vehicles or those that are on the enemy team in the Sim.

There are several ways to end up doing or being teamkilled unintentionally, the only thing they are doing is punishing players unnecessarily.

If you wanted to end TK, just disable the option to kill an ally.

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No it isn´t that simple. I was surrounded by 3 tanks yesterday in my Jagdpanther. They destroyed my transmission, I was dead either way. Friendly dropped a 2000LB bomb on me, killing all three tanks but also TK´d me in the process.

And you know what? I thanked him for it, because together we destroyed 3 enemies, though he has to suffer a repair cost. I hope he didn´t get banned for it today.

These blanket bans has to stop and I refuse to believe they reviewed every single report. Assume there was probably 10x more reports than people banned. Say 5 minutes for review each instance, thats 250000 reports x 5 minutes = 21 000 hours of reviewing. Yeah lmao, not happening.

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I’m sorry, but that’s still a lot of TK’s. I genuinely don’t recall the last time I TK’d, probably a month or two back. The TK before that was probably like 6+ months ago in Sim because I messed up. If you’re TK’ing every day you need to step back and think why do I keep killing friendlies, not just shrug, complain the game isn’t protecting you from your own actions and continuing like nothing happened

I don’t track every teamkill, but as someone who primarily plays Air RB, I occasionally have an accidental teamkill. These typically happen with FOX3 missiles or, more recently, as I’ve been exploring new tech trees and using early IR air-to-air missiles. Adjusting to these mechanics has been a learning curve, and while I strive to avoid mistakes, accidents can happen in such high-intensity gameplay environments.

Point being is I do not intentionally grief but received an extreme punishment. I’ll take a ban for my mistakes/TK’s but 14 damn days? Absolutely not coming back.

If Gaijin is going to impose such heavy penalties and claims to manually validate them, they should take a more holistic approach when evaluating cases. Factors such as how long a player has been active, the amount they’ve invested in the game, their behavior history (including chat logs), and overall conduct should all play a role in determining the severity of the punishment.

I strive to maintain a positive and non-toxic gaming experience, both for myself and those I play alongside. I’m not some 13-year-old on an Xbox deliberately trolling teammates. I take War Thunder fairly seriously, and my actions are rooted in genuine engagement with the game, not malicious intent. Mistakes can happen, especially in fast-paced combat situations, but to treat those accidents as though they were deliberate violations undermines the effort and dedication of long-term players like myself.

A system that considers these broader factors would not only promote fairness but also show that the company values its loyal player base. It’s disheartening to see harsh penalties handed out without what appears to be a nuanced assessment, particularly when I’ve put so much into the game both financially and in terms of time.

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you probably just teamkill alot bc you’re stupid and now you’re venting here and making it the fault of everyone else. Surely can’t be the teamkillers fault, right?

Alot of accidentals can be solved by trigger discipline and not tunnel visioning on the first enemy you see and losing your entire situational awareness.

The more they allow “accidentals” the more people will troll and say it was accidental. people are trying to game the system all the time. blanket punishment is to not let too many grey areas open for people to try and exploit (btw, look at the list of people being banned for exploits, as reference)

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