That’s messed up it’s so obvious… The snapping to and changing between targets is so blatant.
So in naval, that’s just not true. I’ve been playing 4.7 RB all night. I don’t think I’ve seen a single Frank Knox all night (the botters’ vehicle of choice). People have been scared off of naval botting since this announcement to a significant, obvious degree. Naval RB is back to where it was at the end of 2021: Longer queue times, wide variety of vehicles. Can’t say how long it’ll last, but it has had at least a temporary effect there.
Jet base bombing is provably way down too. If you look at the leaderboard, where a month ago all the top 20 “players”, mostly base botters, were doing 6,000 games a month, now the average, outside the last couple bot scripts at the top waiting to be caught, is closer to 4,000 (still an insane amount of play if you’re not a bot, but at least remotely possible for an actual human): Leaderboard - Community - War Thunder.
So yeah, good job Gaijin. Please please keep this up.
Latest squadron to buff their activity stats with a bunch of Knoxbot accounts is [AmAPR] (Australian Manlovers Association). They’re not the only one.
In this case, all the officers of the squadron should be banned for letting it happen. One of them let them in, that person or a close associate is running them on computers they have lying around, and it’s obvious what they are and why they’re there. Bring. The Hammer. Down.
(Note: this isn’t a complaint about an individual player, but a squadron. There’s nowhere else to object to a squadron’s behavior.)
I’ve been playing 4.7 naval a lot recently and there are certainly plenty of bots still. There’s some new ones that use tech tree ships, all of them Soviet, all of them Krasny Kavkaz. Every one I’ve seen has been an account level 22ish, with four or maybe five vehicles played, but somehow they’re still all in cruisers. It’s very strange. I had three on my team one game and they just sat in spawn for most of the match, until some condition was achieved and they all j’d out within five seconds of each other and left the match. Very strange behavior.
That’s the next test batch again. They started in Kerches, new accounts, unsquadroned.
Very different from what we were seeing before with a horde of established players from other modes playing premium ships robotically.
The Kerchbots and their variants were always there too, you just see them more now because the glut of people with real accounts has cleaned out for fear of losing their whole account if they’re caught. They were there but lost in the noise before.
In a small mode like RB, you only need a few of those test Kerchbots playing 24/7 to be obvious to all players. You’ll likely never get rid of those, as they’re burner accounts, and the owners paid nothing to start them up; again, most likely is they’re just being used for tests… or for padding squadron research by some squadrons now. What broke RB for a long while was “regular” players buying botscripts and using them with a premium when they weren’t actively playing themselves. That part seems to not come back yet, 11 days after the announcement.
Most of the accounts that Gaijin has banned now are using bots to gain experience and in-game currency. However, the through-the-wall see-through and auto-locking bolt plug-ins, which really affect the balance of the game, have not been permanently banned. The former is permanently banned, and the latter is more affected by the game’s balance of only 14 days? Developers, what are you doing?
Ten-year account with 49,000 (!) battles banned today. One less E-100 to worry about. Keep up the good work, Gaijin. (Link)
You’ve no idea of the scale that guy was working on do ya?
Lemme just tell u that it was worse than that
Yea I am honestly surprised anyone is getting banned these days besides bots. From what I’ve seen, they only Ban people in waves which is like once a month lmao.
This is a realistic battle btw.
Meanwhile people like this guy are still playing and ruining multiple matches/the game, for other legit players. Went through and reported 7-8 of his games, highlighting the most obvious cheating known to man, and Gaijin STILL hasn’t banned them and this was literally weeks ago.
So I dont have much faith in gaijins ability to handle cheating.
Banning in waves is what all devs do. Delayed banning harms cheat developers.
That’s not even really true, most games dont have anti cheats that haven’t been updated in 5 years. A Security analysis team (internally) should be flagging and investigating anytime there is hardware, software, program or script outside of the games base coding and banning hourly. The only time Ban waves come into effect is when a new cheating software is detected. Basically Gaijins EAC is an outside security/3rd party team, not an internal one. And I suspect, when you send in a report, it goes to EAC NOT War Thunders team. Even though Moderators/Forum Mods make false claims saying “it goes to game masters” which makes me laugh.
I reported a cheat developer a few months ago, however EAC doesn’t ban cheat developers right away until they can discover what exactly that cheat is defeating & connect everyone to that cheat at the same time.
That way the developer can’t learn from it when it finally happens.
Banning one guy means nothing if you can’t take down the entire operation with them.
Maybe you’re right, but we’ve been hurt by cheaters for too long, and have been waiting too long :(
It really isnt all that hard detecting such changes in the game files and scripts, just need a dedicated team. Something War Thunder clearly does not have. It is probably not very important on their end.
Either way, just ran into another known cheater I’ve reported weeks ago specifically nov 15th, just blatantly aimbotting and tracking players through walls.
Nothing pisses me off more than a company letting cheaters abuse players.