No its not.
I’ve played the J37C a lot recently, which carries the AIM-7E-2 and has the best radar on its range.
I get my 7E-2’s rolled a lot of the time when people actually bother to roll them. I’ve tested and regardless of distance, they can be out rolled by any agile fighter, guaranteed kills are only against subsonic jets, and loaded up supersonics, like a su-22 doing a bomb run for example.
I also rolled a bunch of 7E-2’s myself from F-4E’s and such.
I have not tested against the supertemp because they are rare, but I don’t think its possible since they are almost on 7F level.
Any sparrow inferior to the 7E-2 is laughably easy to roll, unless you are very slow or in something that can’t roll
That’s weird because i ran them pre-buff on the kurnass. It got most of my kills and people only rolled them successfully like once every 5 times (it was more responsive than 7F due to way less weight)
I also ran the skyflash DF which is identical kinematically to 7E2 in the tornado. People didn’t roll those either.
tonka F3 is the best platform for it as its at least fast enough to keep up. same br as a phantom but it also gets 9L for some reason. Gaijin logik
worthless missile rear aspect but side or front on is a death sentence for your foe.
Any mig-21 variant, F-5 etc can easily roll them. You can launch them at 3km head on, or 6km, doesn’t make a difference
This is pretty much how it felt when i launched my sparrows. That’s why I’m a bit confused when people say it’s rollable. Like if it’s that easy to roll I wouldn’t be sitting on a 3KD F.3 just after spading it. And planes the F.3 face are a lot more nimble than F-5s and migs-21s
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hell when im not getting death bubled by flakrakrads in NE, aim-7P is still absurdly powerful in a full uptier on the CF-188.
the whole AIM-7 family is crazy powerful, it always was strong but now its overbearing at all the BRs theres major sparrow slingers
Name a 9.7 weaker than it then.
I know you won’t be able to.
AV-8s are superior in weapons, TWR, & dogfight capability [not a whole lot better, cause you know… AV-8s are bad at dogfighting], & in super slow the F3H may win, but at super slow an F-104 can frag an F3H in air BR so…
- Subsonic.
- Worse than F-104s at dogfighting.
- 2 second delay to missile guidance.
- Poor TWR for an afterburning jet.
2 bases of bombs with chaff:
The Tornado FM is considerably worse than the phantom, and it doesn’t get HMD. Also the phantom can bring 6 sparrows, which is often more useful than 4 9L’s and 4 sparrows, in my opinion. Also 7F is marginally better than supertemp
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Only for the US navy phantoms. F.3 also gets a lot more chaff (around 150 pops vs 30) and a better radar. For what it’s worth, I respect the inherent advantage of having a lot more cms and usable radar as well as the best rwr of its BR.
Yeah it has TWS hprf, but HMD is far more useful, now more than even since the sparrows can actually do somewhat decent off-bore shots.
And the phantoms still have a better FM regardless. The british phantoms have the best phantom FM, but they lack 7F and HMD, so they aren’t as effective as the F-4S / F-4J
It is transonic
Bro what? Are you seriously saying that F3H-2 has worse turn rate than F-104?
Have you played both planes? How did you come to that outcome?
I have played both and I WILL NEVER use a F-104 in dogfight unless maybe against a YaK-38 (hoping he doesn’t know how to use VTOL)
At that BR planes have no chaffs no RWR and all or most of them are subsonic, if a F3H-2 launchs at you his AIM-7C under 1.5km it will 100% fail, but mostly F3H pilots launch missiles in a decent distance that if you are doing something else you will eat the missiles since I have seen how AIM-7C hits targets in odd angles, AIM-7C used to be as bad a Matra 511, it used to explode and lose track so easily but now it is a very capable sparrow.
Yeah you need to sacrifice 2 Napalms; bombs that you need as a bomber.
It’s really impressive & sad that the Phantom FG1/FGR2 are the best FM Phantoms & hilariously better than the Tornado F3 as well.
@Demon_Of_Razgriz
The F3H has the worst turn rate at 9.0, this is well known.
Especially when you add suspended weapons to it.
& yeah, you should never use F3H, AV-8, F-104 to dogfight.
You don’t need RWR to dodge early missiles.
You don’t need 3 bases of bombs in War Thunder matches.
aim-9l and a better radar and BOL countermeasure pods.
yes theres a phantom with HMD (how thats balanced in comparison to the FG1/2 and J(UK) which also get less and worse as its 7E2 instead of F sparrows is beyond human understanding) which has been a real pain in the arse to face but i do still think the tornado is arguably a better plane overall in game.
supertemp ive not really had hands on. if it gives even a metre more range than dogfight then its a stupendous missile.
used 7m/7f plenty on the hornet A and yea thats not balanced at 12.3 on that platform good lord. HMD phantom with them must be a doddle to play too.
Depends. For the missile truck gameplay, I find TWS a lot more useful since it can actually spot and track people.
Never said anything against it. However, at 12.0, it inevitably loses out to a lot of planes fm wise. And that 30cms will not help.
The RWR is also the best at its BR. It can even tell apart an F-4E to an F-4J. Almost all digital RWRs don’t have this feature.
Now you could ask “why is that useful” to which I say if I know that’s an F-4E looking at me, I can just prechaff and render his sparrow useless since he can’t lock on me. And to me that is a benefit.
dont worry HMD and 2 more sparrows is totally ok at the same BR as a J(UK) lol
Only for 2 circle ratefighting… very common in air rb as we’re all aware, you definitely don’t get missiled
It’s not, BR compression at work as usual. F-4S is the top of 12.0, more effective/consistent than some 12.3 even.
Its worse than the 7F but is far closer to it than the E-2
530D < supertemp < 7F for example, supertemp feels like an in-between of these 2
Weird statement I have won several dogfights against F-100, YaK-130, F-104, Etendards, Javelins, YaK-38, F-4C even against MiG-21.
Before and after update… Maybe you have an issue there playing with F3H-2 but I have won dogfights playing as a F3H-2 and losing dogfights against F3H-2 being another type of plane
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Not really? It completely beats both 7F and 7E in close to medium range (15km) while loses out at the long range (20km+). It’s a sidegrade to the 7F, trading absolute range for better close-range acceleration.
Besides, i seldom launch beyond 20km to begin with, since those launches give people so much time to notch.
Energy retention is always useful even outside of commited slow dogfights or ratefights. So you have more energy to spare for defense, running away, etc
The FGR has superior acceleration and better energy retention. Altrough its still heavier so it won’t pull as tight of a turn if a pinch.