F18 engine is too weak and the F18 to slow, why ignores Gajin evrything?

The F-8C speed I listed in the table (559 kts) was a typo that I’ve now corrected. If you checked the screenshot you would see it reaches 659 kts, hence the table saying that it matched the manual. The F-8C in particular flies in the face of you assertion that aircraft are modelled to be able to achieve their operational limit speed in level flight, rather than their 1g speed, as the operational limit speed of the F-8C is 800 kts, and it sure as hell doesn’t get anywhere remotely near that in level flight in game.

Yep the F-15A is indeed underperforming compared to both it’s 1g speed and operational limit speed in game. Someone should probably report that, but once again it hardly supports your claim that aircraft are modelled to achieve their operational limit speed in level flight, not their 1g speed.

It exceeds it’s IRL 1g speed by 1.5%, which if reported Gaijin would probably reject as “within margin of error”. Unfortunately I can’t find a copy of the manual online anywhere to see how the 1g speed compares to the limit speed.

Yes and if it was modelled after the operational limit speed it would be even slower (and is currently closer to it’s 1g speed than it’s limit speed), so not exactly supporting your claim that aircraft are modelled to their limit speed rather than thier 1g speed…

You could try reporting it but as the difference is 0.4% gaijin will probably toss it out as “close enough” / “margin of error”.

In the SAC the F-16A’s level flight speed is limited by the 800 kts operating limit, not the 1g achievable speed. Therefore all we know is that the 1g achievable speed is greater than 800 kts (i.e. it physically can achieve speeds an unknown amount over 800 kts, but it is not allowed to exceed 800 kts due to the operational limit). In game the aircraft can exceed 800 kts in level flight so unless anyone knows what the 1g speed actually is then we can’t say if 813 kts is accurate or not. But again the aircraft exceeds it’s operational limit speed so doesn’t look good for your theory that aircraft are modelled to their limit speed not the 1g speed.

Same story as the F-16.

I don’t have access to the F-15E so couldn’t test it myself. However as I noted Gaijin do not model external stores drag well at all by their own admission. If the manual lists the 1g speed for an aircraft with a bunch of stores then the aircraft will very likely exceed that 1g speed with the same stores in game because Gaijin tend to consistently under-estimate stores drag. People have tried reporting over-performance with stores before and it get’s shot down as a game limitation. That said I would be interested to see the graph it supposedly blasts past.

Well here’s where I got 727 kts from. Do let me know where you got 734 kts from and we can try to work out what’s going on there

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Airspeed Conversions (CAS/EAS/TAS/Mach) | AeroToolbox
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Blue line is exactly 100 px long. So we can say 100 px = 0.2 Mach.

Yellow line stretches to the middle of the F/A-18C 1g line and is 32 px long.

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32 px / 100 px = 0.32
0.32 * 0.2 Mach = 0.064 Mach
1.0 Mach + 0.064 Mach = 1.064 Mach

So according to the graph the F/A-18C should have a top speed of Mach 1.064, I was being generous rounding that up to Mach 1.07. And Mach 1.07 at SL is 708 kts according to the calculator I used earlier (if you have a better calculator please share it).

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Airspeed Conversions (CAS/EAS/TAS/Mach) | AeroToolbox
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And would you look at that the F/A-18C does exactly 708 kts / Mach 1.07 in game.

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Isnt the f15a radar the best 12.7 radar

No, it doesn’t even have TWS.

F-18C is much better in that aspect

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IMO best radar at 12.7 is Zhuk radar/yak-141 radar

far from it.

My mistake, I inferred that you were putting down accurate data.

Once again my current claim is that they are not modeled to the 1G limit.

So still no on the F-15A.

Oh so now gaijin bug reporting standards are the measure we are basing this off of, nope, still not abiding by it’s 1G limit.

As stated current claim is that they are not modeled to their 1G limit, and using gaijin as the measure of proof is laughable.

Oh so we are now making arbitrary limit claims since it was not listed to begin with? For shame I really did put too much faith into the data you were citing.

Damn 2 for 3 now on being baited, darn. Dunno why you even brought these forward if you did not have the 1G limit to begin with. Once again, meaculpa for putting too much faith in your work.

And yet the likes of the F-15A fails to reach it’s 1G limit without stores, clean the F-15E performs even better than with the stores sooooooooooooo.

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I see your issue immediately, you chose to set your ambient temperature to 59 degrees F. At a standard ambient temperature (66 to 77F) your TAS is quite different.

Ah there is another issue, notice that I stated the speed in knots, not mach there, such was because I was pulling that value from the prior F/A-18 manual which had actual knot values present.
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Each vertical line is 10 knots, so if we really want to be conservative, I’ll make it 724 knots and well.

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Well would you look at that, at a standard ambient temperature, mach 1.08 is 724 knots with some change.

I would recommend the E6BX calculator as it does away with the largely irrelevant in this context equivalent and calibrated airspeed and has some better available tweaks. E6BX | Aviation Calculators

try the mig29 which was in the nuke event, thats radar is crazy

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that radar is quite mid actually, 3-sector scan horizontally, cant automatically adjust vertical scan zone in TWS when tracking a target and very slow scan speed. Can’t even adjust the scan areas/angles.

It’s not really a good radar at all. All it has going for it is HMD

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if by crazy you mean crazy bad, youd be right lol

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i mean, that’s the relevant point, how much does gaijin care to change it.

that’s close enough to mach 1.06 either way, gaijin has around a 5%ish tolerance on stuff like this. It’s not making a big difference

Do you mean overperforming?

The F-15A is quite literally 25% the speed of sound too fast at 40,000 feet.

He’s prolly talking about sea level

Overperforming there too
image_2026-04-19_194112715

There’s no way the f-15a is barely supersonic at sea level. Isn’t supposed to have a top speed of 1450 kph on the deck which is like Mach 1.15ish

To be fair this is for 97 trim and not 102 trim on the engines, which will raise the top speed in game.

It’s also with weapons which lowers the top speed, while planes in game are modeled without weapons as gaijin is shit at modeling weapon store drag

look bottom right

its what I tested too

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Flanker is modeled with weapons

Flanker is not modeled with weapons.
with weapons it’s limited to 1200 kph top speed on the deck (with 27ers) and without it it’s limited to 1400 kph irl

Its sustained turn rates and excess power are with missiles. 4 Missiles.

Harrier is modeled with the drag of like 7 massive pylons.

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