Yeah, obviously on the pull, but like AMRAAM, thats just a matter of not firing them stupidly
A sparrow will still be outrolled fired either from an F3H or (hypothetically) an SR-71.
You could fire a sparrow from a EFT and it would still be plain garbage.
Right? and?
An F-16 firing an Aim-7M from low level at barely Mach 1 is going to perform far far worse than a Aim-7M fired from an F-15A at 15k ft doing Mach 1.3 ish ?
That is just how missiles work.
I assure you, any F-16 radar in game does not get practically notched by maneuvering diagonally.
Video credits to @YATAGARASU_MiG
Doesn’t matter. It literally almost never faces 12.7 and if it does there are 13.3 or 13.7 that are much bigger threats.
Yall are acting like it’s getting constant downtiers to 12.3, 12.0, or 11.7 when it’s almost exclusively getting uptiers.
thats from the perspective of the f-15
what says that the 11.7 planes arent facing constant uptiers as well
You act like 12.3 and below planes also can’t face 12.7, which is definitely not true.
I just want equivalent vehicles to be at equivalent BRs, and not have 1 12.7 plane be better than every 12.7, and many 13.0s.
I have yet to see a single F-15A while playing 11.7, or vice versa.
you have played a grand total of 1 match in the Mig-23ML the past 2 days
clearly that means that the Mig-23 is 100% safe and will never face any uptiers
Statement is still true.
36 battles in a F-15 and have had one 12.3 game. The rest are 13.0+. Not a single 11.7 in sight.
someone dosent understand stratistics or the matchmaker
for pretty obvious reasons there is a influx of ppl trying to play 12.7 now
and that means that all BRs around it are getting sucked into 12.7 lobies
I have played 2 games in the Mig-23, and I’ve already seen at least 2 F-15s, and I have a feeling I’ll be getting more full uptiers too.
Ask Gaijin to fix its radar to make the SARH half of its kit usable at range, then I’d agree to that argument.
Until that happens, it is outrageous that the A hornets are better suited for medium range/BVR engagements than the F-15A while being at 12.3.
By your current logic, the A and premium early C hornets should be 13.0.
Oh. My. God. You’ve seen two F-15s out of at least twenty players? That’s it, enough abuse. Raise it to 13.7.
The A hornets should be 12.7, and the C early ones should be 13.0 with Aim-9Ms.
Aim-7Ms are usable, they just aren’t excellent. That is still not an excuse to downtier only 1 13.0, when there are worse 13.0, and as is it’s better than every singe 12.7, and better than several 13.0s, and that’s not fair.
Why is only the F-15 getting this treatment, and not something like the Mig-29s, Harriers, or Viggen DI? Is it bias?
The Fulcrum gets an IOG+DL missile, even if its radar is weak it can hold up most of the time unless properly notched, and below 20km you can HMS someone until you’re back into illumination even seconds after losing your first TRK.
The 13.0 Harrier has AIM-120Bs. A Harrier can easily make an F-15 do a run for its money (if playing its missiles correctly, like any plane actually?)
Same as the Harrier but even worse, as it has more missiles to spam albeit a questionable radar and RWR doesn’t help much. However, what it lacks in defense, it has in offense.
It’s not bias, but nice projection. Either give the F-15A a SARH missile with IOG+DL —or something that doesn’t shit itself when the radar starts having a stroke— or fix its radar (when the Sparrow lives or dies depending on its illumination strength) and we wouldn’t be having this argument.
If we want to get picky about stats, from 11.7 to 12.7 there are only 4 countries that don’t have winning rates.
USA doesn’t have a single >50% win rate 11.7 to 12.7 (in fact they only have one >50% from 11.7 to 14.3), Germany has a 46% at 12.3 (a Tornado), Italy has a 47.9% at 12.7(tech tree Mig-29 or Prem Mig-29), and Israel has a 49.7% at 12.7 (Baz).
Of the countries mentioned above besides for USA, the Tornado for Germany only has 60K games played.
The Italian tech tree mig-29 has a positive K/D despite having a 48% win rate, the prem one has a .8 K/D at 47.6% and over double the amount of games played/spawns as the tech tree version.
The baz for israel sits at 727K spawns, 0.91 K/D, and is responsible for the 49.7% win rate.
If we look at Germany, USSR, and China for 11.7, 12.0, 12.3 and 12.7 aircraft we find the following:
Germany:
Mig-23MLA 11.7: 8.8 million spawns, 50.6% win rate, 1.12 K/D
Tornado IDS ASSTA1 11.7: 2.8 million spawns, 52% win rate, .34 K/D (2 million ground kills)
Tornado IDS SLE 12.3: (already mentioned)
Mig-29 12.7: 8 million spawns, 51.6 % win rate, 1.06 K/D
F/A-18C 12.7: 7.7 million spawns, 48.9% win rate, 0.8 K/D
USSR:
Mig-23ML 11.7: 67 million spawns, 50.8% win rate, .98 K/D
Mig-23MLD 11.7: 10 million spawns, 52.6% win rate, 1.3 K/D
SU-25Sm3 11.7: 2.9 million spawns, 58.3% win rate, 0.47 air K/D (nearly 5 million ground kills)
Yak-141 12.7: 3,7 million spawns, 54,1% win rate, 1.31 K/D
Mig-29 12.7: 15 million spawns, 52.4% win rate, 1.18 K/D
China (including 13.0 since only 12.3 exists):
JH-7A 12.3: 4.6 million spawns, 53.5% win rate, air 0.62 K/D (3.5 million ground kills)
JH-7A prototype 12.3: 460K spawns, 52.7% win rate, 0.69 K/D (250K ground kills)
J-8F 13.0: 4 million spawns, 52.6% win rate, 1.24 K/D
J-11 13.0: 5 million spawns, 50.8% win rate, 1.16 K/D
Now compare that to the F-15A and the other 11.7 to 12.7 USA:
The F-15A is sitting at a 46.9% (up a not even a whole 1% since the start of January) win rate and a 0.69 kills per spawn and a 0.81 kills per death.
A-10C 11.7: 2.3 mil spawns, 47.8% win rate, 0.93 K/D (8 mil ground kills)
F-111F 11.7: 4.2 mil spawns, 48.4% win rate, 0.5 K/D (4.2 mil ground kills)
F-4S Phantom II 12.0: 78 mil spawns, 45.6% win rate, 0.71 K/D
F-4J Phantom II 12.0: 15.6 mil spawns, 47.6% win rate, 0.87 K/D
F-16A 12.3: 12.7 mil spawns, 46.9% win rate, 0.79 K/D
F/A-18A 12.3: 4.3 mil spawns, 50.2% win rate, 1.18 K/D
F-20A 12.3: 11.3 mil spawns 47.2% win rate, 0.71 K/D
F-14A 12.7: 29.3 mil spawns, 51.4% win rate, 1.24 K/D
F/A-18C Early 12.7: 15.6 mil spawns, 47.3% win rate, 0.76 K/D
Of the 22 planes listed, 21 have a better win rate and 12 have a better K/D, the ones having a worse K/D either being strike aircraft or premium aircraft (other than the F-16A).
Now I’d happily list more stats if this doesn’t suffice the fact that the F-15A was struggling, and is still struggling.
Two points regarding the statistics argument:
1.- The US plays mixed battles for the most part, the drift between ±55 to 45% WR to any nation affected by mixed battles is statistically logical.
2.- Be ready to get the “but duh US player is trash” argument anyway.
Yeah I already know that is coming. Any time I post on here that comes at one point or another.
And if the U.S player is truly “trash” as everyone likes to argue, it shouldn’t matter that the F-15A is at 12.7 since the players are so easy to beat.

Only 2, and it is worse in every single other metric apart from top speed. You also underestimate how poor the MiGs radar is, because it is very easy to notch, and very finnicky to work with if a plane isn’t going right at you. There’s also the poor 12.7 Mig-29s which are even worse, having 11.0 level IR missiles and a bad airframe.
Please explain in detail how the 12.7 Mig-29 is an equivalent aircraft to the F-15A.
Maybe IRL, but in WT not really. It’s one of the least thretening planes because all you need to do is force WVR by multipathing, and you’ve won.
Sure give it Aim-7Ps, anything to stop it from being objectively better than numerous planes at a higher BR.
Holy skill issue.
When you say things like [objectively undertiered aircraft] is struggling, you should expect responses like that.
Good players will flock to play with a new OP aircraft.