F14A IRAF should stay in 12.3

Well in my experience I cannot play the F-14 at all, but the F-4J UK and F-4 FGR.2 are so easy to play against them. F-4 can outdogfight the F-14 easily, but the F-14 really struggles at anything except AIM-54/Fakour which are easy to defeat anyway

The F-90 is the best ARH in the game in terms of range. The Aim-9J is a harder pulling and tighter turning sidewinder than the Aim-9G/H, however the Aim-9G/H does have slightly more range.

The F-14A is also massively superior to the F-4 series in terms of flight preformance. The Kurnass 2000 may be able to give it a run for its money, but it’ll still lose 9 times out of ten to that thing.

There’s a reason they have different BRs man…

ARH doesn’t matter because the Fakour-90 is still one of the easiest to defeat providing you have an RWR and half a brain cell.

2G pull is basically no difference, and the massive effective range difference is so incredibly useful.

Ehh not really, in my experience I find it playing like a 109 Emil and the Phantom is more like a 190 Dora, much better performing PROVIDED you know how to play it.

Personally don’t have the K2000, only Phantoms I have that face it are the F.3 and the F-4M. Even the F-4EJ which I have would probably do better than it.

That would be because you’re playing it wrong, as there’s no other explanation to it.

Are you using TWS for your ARH missiles? Are you Multipathing when you can? Are you paying attention to your RWR? Are you using manual wing sweep and maintaining your energy? What missile loadouts are you taking?

Also on the topic of the F-4J, may I remind you that the F-4S is superior to it in every way. Not only does it get an agile eagle package, but it also gets the Aim-9H with slightly better flare resistance. Despite this, the F-14A is still vastly superior to even the F-4S, given its superior high and low speed flight performance, better Radar, and vastly superior Radar missiles.

I do believe I’ve stated this before.

Yes

Yes but it doesn’t always work

As much as I can yeah

I mean considering it doesn’t have one that works well enough, yeah I listen to the beeps and look at direction.

Either 2x AIM-9P, 2x 7E2, 2x AIM-54A or 6x 7E2 2x 9P

I’m well aware. It also gets AIM-7F. It just happens I don’t play US enough and thus never decided to buy the F-4S

Bait used to be believable…

The stat card isn’t the only thing you should be looking at. The again AOA is higher, and the turning circle of the 9J is superior to the 9G because of it.

My guy… in what world is any F-4 superior to the F-14? Especially flight performance wise…

Fair enough. Essentially the Kurnass 2000 has better engines than the regular F-4E, while also having the latest generation of the agile eagle package present ingame. It’s the best phantom flight performance wise, however it’s still a phantom and quite slow and sluggish at lower speed. The F-14A can still beat it at any speed level.

May I ask, have you unlocked the F90 and R-27R already? You shouldn’t ever take the Aim-54 over the F90 as ingame the F90 has superior range and pull (it didn’t have better rage IRL, but alas gaijin does gaijin things).
You also shouldn’t be using the Aim-7E2 when you can be using the R-27R with better range and pull.

I’m not even baiting

I’m well aware, I am well aware they also lie, with experience in the F-16AJ, and F-14A IRAF along with the F-4M/F.3 I am pretty sure I can tell which is the better missile and it’s 100% the AIM-9G

It probably isn’t but that’s my experience. I KNOW I am not good at flying the F-14, and I am pretty sure the people I dogfight have no idea how to use it either…

Oooooh right

No. I am well aware of good missiles and what they are. I am about halfway through researching the R-27 now

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Tell you what, once you’ve tried the F90 with its absurd range and the R-27 for close range, come back and we can talk some more. The F-14A with and without those 2 new types of missiles it feels like 2 completely different vehicles. Once you’ve tried them, I’d be glad to talk about this some more, but I highly urge you to try it when you get the chance to.
I would also like to add on top of that, the flight modifications also make quite the difference, especially at lower speeds. If you think you’re having a hard time flying that, once you’ve gotten the engine power upgrades and drag reduction upgrades it will feel completely different.

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It doesn’t matter anyway I’ll never get those upgrades it’s too horrible of a plane

A ton of people still fly straight into them, although they are very easily defeated by multipath/notch. Gaijin really needs to impliment real multipath heights and accurate notch gates for both missiles radars and aircraft radars.

Can’t be bothered doing that because it’s not a shiny new $120 premium

reducing multipath to realistic levels and implimenting accurate notch gates for both missile and aircraft radars would help every single aircraft in game. It would also help slow down the frentic pace of top tier matches.

so if we are saying we dont know how to play the plane, how about we stop blaming the plane and saying it should stay low in br when it shouldnt.

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Well it should considering barely anyone can play it

that is such a far fetch

I just want the Fakour to go higher in BR, and giving it R73 or 9M will do the job, cause currently getting outranged by FK90s are so annoying, can’t even fire back cause they are normally fired about 30km out, and at any rate before 16km range people are unaware of the missile.

I mean I see them every game, on both sides, and 3 kills per game goes to them.

it cant carry either of those missiles, and again the entire reason it went up in br is due to its missiles :sob:

It’s still doing well even against 13.7s cause it outranges everything, I get it that they don’t carry either, but maybe IRIAF gave it something similar, at least full aspect which gets it 13.0, 11.7s can’t compete at all, a lot of them don’t even have PD radars.