F/A-18 Hornet (Legacy): History, Performance & Discussion

No way is the aircraft that sensitive to 100kg change in mass

I did not quote the manual - it is an exaggeration. The F-16A certainly was far more prone to departure at angles of attack beyond 20 degrees when loaded with Sparrows vs AMRAAM though. The addition of the IAHT solved this somewhat.

Regardless, it is more pertinent to the F-18 as it can go beyond these FBW limits.

@Fireball_2020 You can compare the acceleration data if you’d like as well;
image

it puts the f-18c closer to 58s for the 35000ft condition and 2 minutes 15 seconds for the second condition at 35000ft and as it says, the data is taken from the manual for plotting correlation with their computed data.

Why does the F/A-18E accelerate so slowly compared to the F/A-18C?

I thought Super Hornet had superior engines to legacy ones.

inferior drag characteristics and mass

Fair enough… didn’t think it was this bad.

If I was the navy I’d want my F-14 back

Top speed and acceleration is not their concern - the payload capacity… time on station… electronic warfare and other considerations is. The Super Hornet has a very low radar cross section for a conventional type fighter of its’ size. It is something like 1m2 or less and the newest models have a claimed “LO” status.

The Super Hornet fits the Navy’s needs quite well and will serve alongside the F-35 for quite some time.

1 Like

Sadly I doubt most of these features will translate to WT well

This is true, the F-18E/F will still have a low radar cross section, powerful radar, and high number of equip-able munitions both for air to air or air to ground. It will be one of the best multi-roles for GRB or SIM.

As long as theres enough of a budget to keep the F-ing things flying.
Theres also not enough crew chief sanity for that

1 Like

If you were the navy, you wouldn’t want the maintenance pig that came along with that back

8 Likes

When you’re the US military there’s always “enough budget”, as long as it aligns with your priorities.

I understand that “peace dividend” and downscaling of the military was a thing, but in the end of the day, you won’t get the unique capability of the F-14 without paying for it.

In an alternate universe where the USSR never fell I could see Tomcats flying to this day. It’s not an anachronism, after all the F-15 is basically just as old.

I have another question regarding flight performance in Warthunder in General. I’m watching C.W. Lemoine’s video on his preference regarding F-16 or FA18. He states that the F16 and its AOA limiter will not allow you to exit certain flight regimes. But it WOULD let you pull 9G no matter the weight or stores onboard. It didnt care it could and would pull to 9G. Regarding the AOA limiter on Vipers I was watching an interview with Mike “Nasty” Manazir where he states that when fighting against a viper you could see when the Viper pilot hit that AOA limiter because you could see the nose come around, and then come around more, then more and then suddenly it “stopped pulling and started Arcing through the sky”.

I remember that, when F16 was introduced into the game that people kept going on and on about the AOA limiter there.

Anyway thats part of the question. Lemoine also states that the F18 is a 7.5G Jet.

So is literally EVERY plane in this game overperforming MASSIVELY? I pull 12 G in Phantoms. I’ve seen up to 10 in freaking F104’s. 12 in Mig29s and stuff.

Not about a question of Old or not. the F14 was absolutely horrible to maintain.
I also have the budget to go and sell my old Citroen C4 and buy a much more capable car. But the Citroen does the job I need it to do for a cheaper price and easier to maintain.

2 Likes

The thing is that capability isn’t necessary anymore. It was a product of its time when it took a missile the size of the Pheonix to exist. Now you get even more capability in a much smaller form factor, thus negating the need for an aircraft that becomes a deck queen. Combine that with the maintenance tax that comes with a massive swing wing design and you get an aircraft that just doesnt make sense anymore.

1 Like

Those limits exist for airframe longevity and are not just some magic number where the wings immediately snap off. To represent this ingame, gaijin takes the structural limit from the manual and multiplies it by 1.5 to act as a limit ingame when the wings will snap. IRL a pilot wouldn’t and likely could do most of the manuevers ingame and remain conscious but if they did the airframes would be in a very questionable state afterwards.

So yes, ingame everything overperforms in the allowable limits, but its all to the same degree. The aircraft are still limited by what they are aerodynamically capable of achieving though. Just cause a limit could be set at 15Gs, doesn’t mean an airframe could reach 15Gs with its maneuvers.

3 Likes

So the Hornet, if and when it gets added, will have a G limit of 11.25G. So call that 11G?

Lemoine also states that you rarely went to 7.5G in the hornet. If you did your tactics were wrong and you were basically screwed. I’m paraphrasing here.

But I am not a fighter pilot. I am an ape that just presses full elevator to try to get my nose on to what I want to shoot at haha

No. Because the actual structural limit of the Hornet is much higher than 7.5G. It is limited to that by its FCS for airframe life. Aerodynamically it is also capable of significantly more.

3 Likes

It’s not “wrong”. The idea that you can maintain speed and not “tighten down” unless it’s absolutely necessary makes sense … but not in war thunder. Real life tactics do not always correlate well to the game.

1 Like