F-16XL FM is ridiculous

The FM is arcade like. How come this jet sustains similar turn rates as the block10 at high speed while also being much better at slow speed sustained turn?

Not to mention, the instantaneous turn rate is the highest I’ve ever seen in any modern jet. reaching around 46deg/s while not losing much speed for such an aggressive turn.

Not to mention, I tested it with min fuel, which takes considerably more fuel weight than the other F-16s at min fuel, if it was adjusted for similar burn time, it would be even more insane

13.0 is also a joke BR placement if it retains an FM anywhere close to what it’s got currently

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i dont think that the FM will change as there are most likely no sources on its turn performance

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it has a worse STR than blk10 at all speeds…

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No, it has around the same 22.5 deg/s at high speeds. At slow speeds its far better too, where the block10 will drop to 18ish the 16XL keeps at 19-20

where are you getting this from?

From the test drive with WTRTI

and thats your problem

its STR is wildly inaccurate

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Just don’t mention how it completely nukes the energy retention.

No, it’s not (at least on my system with high polling rate.

I compared with a video with timestamps by doing many circles at sustained turn and doing an average number by measuring time on specific frames. The difference is minimal at slow speeds (like 0.3deg/s at most), and basically the same at high speeds

I don’t think you understand what sustained turn rate is. It’s the maximum turn rate (usually measured in deg/s) you can turn while keeping the exact same speed, not losing energy or gaining.

If anything, the block10 seems to lose more energy at similar unsustained horizontal turns, but thats just me eyeballing it. I can’t measure unsustained turn rates like I can with sustained, which is far simpler to do.

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WRTI is not the best for this, check local values, still blk 10 seems to be better for rate

It’s 13.0?!

My WTRTI app reads exactly 22.5deg/s for the F-16A on min fuel at TAS=818kph and 9.2G load factor, which is what the localhost says at that moment.

So, unless I didn’t do the math correctly, the sustained turn rate from that TAS and G load should be ±22.6 deg/S

So WTRTI is giving an error of 0.1deg/s which is irrelevant for the context.

This is around the error difference I calculated from an average of full turns in a sustained turn rate a while ago with video recording, at very slow speeds the error is a bit higher, around 0.2-0.3, but still doesn’t really matter much when we’re talking differences of over 1.5deg/s at those speeds with these 2 jets.

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Right now, yeah, but no one is playing the thing, so idk if they will move it up to 13.3, where it should be.

It has a worse loadout than the block15 ADF, but considerably better FM in a dogfight (at the current implementation, which seems unfinished to me), and same countermeasure count as the MLU.

At 13.3 I still think the F-16D is the better choice overall, but they all fall behind the su-30 premium horde anyway

Should be 13.3-7 imo, the insane maneuverability plus better launching for the 120s definitely warrent it, and it definitely shouldn’t be the same br as something like the Ja37DI

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13.7 is too much with just 4x AIM-120 and 2 barely useful IR missiles, and no HMD. 60 countermeasures is also quite bad for 13.7 standards.

13.3 would be fine, 13.0 only if the FM is massively nerfed

yeah especially since the Kifir C10 is also 13.3
and the only things it really has over the F-16XL are a better radar and a HMD but it has less missiles a worse flightmodel and also less CMs iirc

its like 70 something iirc, so it should be more than XL’s 60. But it is quite weird that this isn’t 13.3, given all other 13.0 amraam slingers are 3rd gen, not 4th gen.

The Kfir would be 13.0 material if not for the AESA radar

it quite simple

gaijin wants to create fomo so that ppl are more likely to buy GE to buy their way through the event