I have done it without the external tanks, and without missiles in the wings (only the ventral aim-7) and with half the internal fuel to reduce weight, but the moment I make a 9G turn or more at 1100km/h… and KBOOM, off wings
Sorry to jump in here, but I’m an aerospace engineer who specialises in wing structures, the problem is with those graphs is where it says “structural limit” (or even structural limit and safety factor) does not equate to wings falling off…
At worst that will be when there starts to be enough deflection to cause problems (from jammed controls to plastic deformation of the structural members). Mostly what sets the structural limit is the fatigue life of the airframe.
So rather than having the wings fall off, at worst they might bend and stay bent or on a badly designed system, the control surfaces might become jammed, but most of the time, when you get back, the crew chief is going to give you grief and your CO is going to shout at you because the aircraft would likely have to be withdrawn to be thoroughly checked over for deformation or cracks.
To translate this to the game, your wing turns yellow in the damage viewer, that’s about it.
That structural limit of the manual is multiplied by 1.5 for wing rip
As I said previously:
“where it says “structural limit” (or even structural limit and safety factor) does not equate to wings falling off…”
Safety factor i.e. about x1.5.
The point is that the ultimate load factor (G force x safety factor) is NOT when the wings fall off. Even if nobody accounted for fatigue in the design, so the ultimate load was the yield strength of the material, it wouldn’t snap like a brittle material, any metal a plane is made of (with the exception of the newest ones made of composites) will undergo ductile failure and plastically deform first before it reaches its ultimate strength and fails completely. Have you guys never seen a stress/strain graph of metal failure before.
Most metals can take considerably more load after the yield point (ie where the material technically fails) before it completely breaks.
If you don’t believe me, where are all the countless examples of real-life planes with wings snapped clean off? Yet it happens in War Thunder all the time.
And that’s not to mention the planes (e.g. the Buccaneer) where if you put ordinance on the wings, they snap off even in a moderate turn, even though they’re the things producing the lift. It SHOULD be that only ordinance and fuel in the fuselage should contribute to stress at the wing root. But Gaijin seems incapable of modelling these things correctly.
Its not that I dont belive you, I know that and I have also studied some material technology.
Its just how devs decided to model it in the game