I used Width under dopplerspeed and divided by 2. Look on MPRF search, 100m/s. I would say thats the bandwidth of the filter. The only way to test is to grab the plane and have someone just go slow as possible.
The code on one radar is not always the same for another. Best way to test is just flying it
well the goodnews is that it seems the F-15 flight model change should be coming very soon, since it seems internally it was already fixed and will come in the next patch or so
Its funny how a much more complex thing, imo, to fix without messing other things up is made in a few days. Hard to get it right to manuals specs if they available but then other stuff which is literally a single line code change with bunch of proof is simply not done
Makes you think
in HPRF search mode rejects targets with closing velocity smaller than figher ground speed + 150 km/h. Head-on targets only. No separate Look-up and look-down modes.
in MPRF search mode rejects targets with closing velocity ±150-190 km/h around main beam clutter centerline. Notching targets can’t be detected. No separate Look-up and look-down modes.
in HPRF and MPRF track mode there is NO ground clutter filtering at all. Target is tracked by unambiguous (HPRF) or ambiguous (MPRF) doppler speed (closing velocity) and by highly ambiguous (HPRF) or ambiguous (MPRF) range. If ground clutter appears in range and doppler speed gates the radar highly likely loses lock because ground clutter is not a narrow signal (by range and in some cases by doppler speed) and not detected.
In the game before 2.33 we had hard notch filter in both PD track modes.
Since 2.33 notch filters were removed for both modes. But for MPRF track mode doppler speed and range ambiguity and how this ambiguity affects ground clutter effect on the radar is not modelled. Now in MPRF in look-down cases the track is lost for “notching” targets. IRL in MPRF track mode target returns and ground clutter separation by range is possible, but not always due the range ambiguity.
I was just looking at the changes to the Leclerc for 2.33.0.20 (not yet live)
While looking, I noticed that the F-15’s are getting changes to their flight model
Credit to Gszabi:
I only understand that the Oswald efficiency number is being increased by 0.1 (0.65 → 0.75), but I don’t know how to intrepret the other values being changed.
Edit: Also noticed the RateMaxLoadFactorMax being increased aswell by 1 (11 → 12)
basically now the induced drag curve (basically drag that occurs during maneuvering) starts at mach .35 instead of .4 then peaks at mach .5 instead of 1.0 and the curve ends at mach 1.5 now instead of mach 1.3
what this does is now the most induced drag occurs at a much lower speed instead of a much higher speed, so expect inferior energy retention at mediumish speeds but better retention at high speed. Ofcourse the F-15 already retains p well at high speed so to ensure that it doesnt straight up gain speeds in mouse aim turns instructor was loosened to pull harder to ensure that doesnt happen. Retention at high speed likely feels the same now but AoA and turnrate should both be better now as a result.