I know many here dont know how this translates graphically so see it yourself, the black line is ingame max locking range which there isn’t one till 160nautical miles.
Horizontal line is Radar Cross Section in m^2 and vertical is Distance in Kilometers
Beamwidth
In game - 3°
In Real life - 2.5°
MODES
The 6°x6° ACM mode ingame is not a real thing, it doesn’t exist IRL.
The 4 acm modes are
SuperSearch - 20°x20° automatic lock on 6 bar in MED PRF with not range limit for lock on.
Boresight - 500ft to 10N.M, boresights the antenna to the front. 4° circle diameter zone
Vertical Scan - in a 2 bar azimuth scan 7.5° in azimuth and from +5° to +45° from the fuselage reference line. Later APG-63s added 10° in verrtical, therefore upgraded to +5° to 55°
Gun Scan - 60° x 20° 6bar MED PRF scan.
Floodmode
This is a special thing of this plane. ITs a antenna thats just behind the main antenna, shaped as horn.
When you fire a sparrow, it guides on the main PD signal, but as the Beam Width is small, if the missile goes leads too much it will no longer be able to receive the main signal which it uses to compare the receiving signal from the target for DOPPLER and RANGING purposes. So a small antenna(Null Filling Horn) with a much lower gain( higher azimuth and elevation coverage) repeats the signal so the sparrow can follow the target.
If Track is lost or extrapoliating position(coasting) while guiding a missile ( or you fire while tracking in MPRF and the radar isn’t able to fully switch to HPRF track after 0.5s ) the Flood Horn activates and radiates the same HPRF signal to provide illumination TILL the last Time-To-Impact counter goes to 0 . Due to the lower gain, the power output/m^2 is degraded as range is effective around 8 nautical miles depending on target size.
AIM-7F/M sparrow
It guides on the same HPRF waveform used for tracking NOT in CW. Therefore it gives the seeker the ability to lock at higher ranges**<<more power(5kW peak - 2.5kW at 50% duty ratio) output and lower beamwidth that a separate CW illuminator(200 watt)>>** and NO RWR warning. Signal is not range gated but coarse range to target is known, signal is linearly frequency modulated.
This is the CW transmitter of the APG-63 ingame
The radar switches to HPRF when launch is executed to give track information
I already have an article, I was just looking for stronger supporting evidence of it since I’m yet to find any direct evidence that F-15 mounted the HMS, only circumstantial though with two primary and two secondary that support its at least a non-Zero change since they are practically a paired system for worthwhile HOBS tests.
Who cares about the F-15 flight model lol. Its a 1972 era jet with missiles made in the 70s against a Jet made in 1985 with 6 missiles made from the 1990s.
Its Dead on Arrival. 4 Aim7M versus 6 R-27ERs? Its not even a contest. Just a Russian bias rigged carnival game. I told you long ago that the F-15 would be the F-15A Early with the flight model of a concrete brick, a 1960s microwave for a radar with incomplete modes, and missiles from 1970. I called this years ago. Which is why im not even surprised or upset. I just see it for what it is…
I do. So what if it does get bodied in a 1 circle and lags behind in weaponry? I don’t care about having the most powerful plane. I care about having a plane that feels like an F-15, and the current one does not. Fixing the structural integrity would help with that.
Also the more I fly it, the more I feel like it’s missing engine power somehow. Stock it has 55.4kN dry and 78.6kN with afterburner, both per engine. I don’t know what it is currently in a spaded form, but if it is less than 65.2kN dry and 100.5kN with afterburner this might be an actual issue. If not I’m just imagining things and Boeing is lying about flying Mach in a vertical. And I know it couldn’t do that anyways after a certain altitude, but not being able to at all seems weird to me.
I’ll test it when I’m able to, but I’m fairly certain people are going to think it’s less impressive than it was in their head. Part of the reason for this is the overperforming F-16 FM.
I’ve always been saying the F-15 will be a direct side-grade to the F-14 as well.
Thanks! I don’t actually expect any magic from the F-15 and try to ignore the F-16 as a comparison after what I’ve heard about that. But I do still believe that it is currently missing power. This also seems evident in the lower service ceiling (16764m to 19812m) and top speed (2656km/h to 3087km/h).
If it is truely missing power this could also explain the turn performance difference people seem to be noticing.
From my Tornado release experience last year we got a incomplete and unfinished flight model. Isn’t it very likely that the whole flightmodel is just not finished? I mean sure you would think that it would be completed but at speeds above 500 km/h it’s doing quite well IMO. Just the low speed turns and wing rip seem unfinished. I mean I don’t know how many reports and tweeks there were after the first Dev Server and at launch day to fix Tornado. Could be wrong tho but wouldn’t be surprised if there are going to be tweeks and updates to the FM before the update drops.
Don’t forget first pic is with 97.7% trim, you can run the PW100 at 102%(more thrust) without issue. Its not the Vmax Switch(which gives ~10% more thrust)