F-15 Eagle: History, Performance & Discussion

Rather, some over-performance is common in War Thunder… Anyway, compared to the F-15E that accelerated like a rocket before, it is indeed much more normal now.
At the same time, since the game does not correctly simulate the effect of temperature on engine thrust (for example, the higher the map temperature in the game, the faster the aircraft), it seems impossible to get a realistic flight performance.


While it will slow down above 50,000 feet, it does get to 50,000 feet and rip its wings.

Possibly. I used dev to test this and while the plane can exist at 50,000 feet, it doesn’t meet performance specifications there or at 60,000 feet.

Something that was odd was the altitude would go up by increments of 3. Floating point precision errors in war thunder above a certain altitude it seems.

Anything in particular you were looking for in this?

Only in NATO jets it seems, for the most part.

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Additional missiles for Golden Eagle when it will come to game.

Do you need the other ones? 2016-2024 are available that I can find

I have found another books too. But anyway thanks

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Can GBU-28 be useful against carriers in SB EC?

So recently came across this pic of an F-15E carrying 6x GBU-38 JDAM’s on each side of the fuselage:

Which is significantly more than the 3 it can carry per side in-game.

Now, this is allegedly a “tac-ferry” load, in which the F-15E is carrying additional completed munitions to an airfield for later use, and not intended for immediate use, but it got me thinking, is there anything stopping the F-15E from using said munitions?

The F-15E, for all the options in munitions it can carry is actually kind of hilariously limited in the capacity/capabilities of its loadouts.

  • It cant carry AMRAAM’s on the fuselage and also carry a LANTIRN pod (not sure why, game just wont let you)
  • It cant use half of its CM’s if it has a LANTIRN pod (incredibly annoying, also not historical from what Ive heard)
  • Its limited to 12x 500lbs and/or 7x 2000lbs dumb bombs (tremendously inefficient for bombing bases)
  • No access to napalm (tremendously limits its base killing efficiency)
  • No ability to add munitions on the CFT’s 45° hardpoints with most munitions carried om the fuselage hardpoints (hardpoints just sit there, empty and unused)
  • Incredibly limited wing hardpoints for air to ground munitions (you can carry single bombs, 3 packs of mavs, or bags, nothing else)

Ironically enough, its actually SUBSTANTIALLY worse than the F-15C at multirole loads for sim air. The F-15C being able to kill 5 bases without compromising its AAM load at all, though you’re better off going for a 3 base + extra fuel load to retain additional endurance post drop and so as to not waste ordinance/time when other teammates also bomb. The F-15E on the other hand can only kill up to 2 bases, and requires the sacrifice of half of your AAM’s to do so (or 1 base with no loss of AAM’s, but also no fuel tanks, which limits your post drop capabilities substantially as well).

Its kind of odd. The F-15E Strike Eagle is the best air to air F-15 in the US tree, and otherwise is almost purely a static target specialist which is unable to efficiently bomb and unable to efficiently multirole. The F-15C Eagle is worse in air to air than its “strike” counterpart, but better at multirole in the sim environment seen in-game… truly a headscratcher imo.

These could all be historical limitations, im honestly not entirely sure, but they generally dont “feel” right. The F-15E ingame may have more “precision” but it often doesnt feel like its got all that much “strike”.

Also got this pic which to my understanding, is a prototype F-15E carrying what looks to me like ~20-22 1000lbs mk83 bombs? Cant even carry any Mk83’s on the plane in-game :/

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No SmartBus on outboard pylons. More advanced models theoretically have it.

This is experimental F-15B used as testbed.

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Shouldnt you still be able to load said pylons with dumb bombs or laser ones tho in that case?

Still seems a tad odd the F-15E’s underwing and centerline pylons are MORE limited than it and other F-15’s tho, along with it being really odd it cant carry mk83’s.

It does mount it ingame.

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Yes but not in conjunction.

I cant load 3 500lbs JDAM and 3 dumb ones above them for example. Or 2 racks of 4x GBU-39 and some 500lbs LGB’s on the CFT’s, etc…

I think it is limitations of loadouts constructor. CFT hard points fused into one slot and making all those combinations will consume time

F-15E GBU-15 wrong employment speed: Community Bug Reporting System
F-15E GBU-10 wrong employment speed: Community Bug Reporting System

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IDK about paveways, but there is this photo… But on ground you can carry what do you want.

image

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Is that a LASER SDB (GBU-39A/A) on the outboard station of the BRU-61?

I think that may be the first image of one actually mounted to an aircraft.

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