Eurofighter Typhoon (UK versions) - Technical data and discussion

Happens to me too. Happened to me with radar elevation too, but that was due to having the same controls for controlling saclos air to ground missiles (I had to disable that keybind).

They keep “fixing” it for a year now, but it pops back up on some other vehicle every time.

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I just saw this display of engines on this custom skin and decided to go and see how it was done on the base skin. And it turned out that the engines there are also now unpainted. And I couldn’t remember when the gaijins removed the paint from them.

Did they increase 12g limiter to 13g now?

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current state of the radar: horrendous
but it shows the aircraft type now (like MiG-15)
max supercruise is 1.38 with no weapons, 1.3 with 2+4
max speed with 2+4 is 2.2
max sc at sealevel with 2+4 is 1.05

still only 13g max but mostly 12.5

Spoiler

rafale comparison:
max supercruise no weapons 1.36, max speed rip speed limited 2.03 or so
max g around 14.5
max clean supercruise at sealevel ~1.1, 4 EM ~1.07
max sc at 12km with 4 EM 1.3 would maybe be higher with 2+2

oh by the way, it pulls 10G while blacked out…

why these loadouts? well its the loadout with the least amount of extra pylons so what i would consider the “base” loadout

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Which version are you flying? The German one got updated with radar tracking changes, but not any of the others.

the german one

Literally just jumped in a match on dev and the radar thought a missile was a su30 (it said so on nctr) and didn’t update for about 10 seconds. And the original track on the su30 was lost for a time until they separated enough.

How is the acceleration?

It’s really annoying only the German one gets updated on the dev server, meaning everyone else just has to sit and wait for live

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Acceleration is only nerfed trying to go above M 1.7, still fast as hell, you still reach M 1.6 climbing to 5k, and i feel that hasn’t changed

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Screenshot 2025-03-12 151855

What’s the circle infront? Intercept course?

How is the new MAWS?

standstill to mach 1 on the deck 2+4 ~33 seconds
standstill to mach 1 13km 2+4 ~1min 30 sec

the G onset is really lacking though imo

How does it handle more modern IR missile the Magic 2s and R-73s?

Yeah lmao, the uk and italy one just now got updated with the last changes.
Also the radar changes this patch change almost nothing from what i played.

I hate when the snail does this lmao, drives me insane when only one nations vehicle gets the new features to test to try and bug report…

As long as they’re not too close they flare them, even at 3km r73 was detected and flared instantly, couldn’t test magic 2, also btw i have to put it out there that in a merge i don’t think the maw will be able to tell that a hobs r73 is coming at you, because often times it will need to course correct and not always come straight at you.

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imo they should just unlock every vehicle they’re working on to everyone

like whats the benefit of making people grind for it? its gonna get deleted anyways plus they add some multiplier to it so why not just unlock it

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Its perticularly annoying as it seems a good chunk of the sources are from Gunjob and Flame