Yes, the “joke” is that if given sufficient complaints, they’ll cave and technically (and barely) make it a supersonic release.
hence the quote above
Yes, the “joke” is that if given sufficient complaints, they’ll cave and technically (and barely) make it a supersonic release.
hence the quote above
Figure the language of the report and then make a wild guess on who had accepted it.
Here’s your answer. This game is a joke without the punchline.
The name suggests he’s half asleep, his deeds indeed appear so. The rumors say he cannot read - and many will approve this thought.
Who’s that?
@Smin1080p_WT I feel questions need to be answered over why a report with no sources attached (therefore invalid according to the CBR rules) was no only passed, but actioned, despite multiple reliable sources which stating supersonic release of Paveway IV is possible?
Just as a recap. The manufacturer of the ALDERU and AHDERU (the weapons ejectors used on Eurofighter) states they are designed to release stores throughout the entire fight envelope of the aircraft (that is up to Mach 2):
A presentation from Eurofighter GmbH also states supersonic Paveway IV is possible from P2E onwards:

And a publication endorsed by BAE Systems (and published on their website) states multiple times that supersonic Paveway IV release is possible from Tranche 2 onwards:


But apparently a report with no sources over-rules all of that?
I think its time for Gaijin to totally overhaul how they handle “supersonic release” for every aircraft/weapon, because it all seems very arbitrary
Very interesting.
Was expecting ECM first
Was hoping for ECM first :3
#Tonka
#AJ
#Phantom
I see that argument floating around very often.
But it’s actually not always true.
In many situations in both SB and RB, you are essentially 1v1 or 1 vs. many so there is no risk in launching the missiles in mad dog mode.
In fact, if you ask me, the game should also allow firing the IR missiles without lock (at least for ones that can do that IRL).
This would increase the need for discipline to fire the missiles after ensuring a good signal/tone, but also allow firing the missiles slightly out of range if you for example know that the target will get into seeker range shortly after launch.
So, quick pass for the dev server for the Typhoon
No Cockpit fixes
No ESM
No Loadout updates (even just upping the number of AGM-88C)
Not even PELE-T added in-light of the changes to PELE-T
Massive fake PW4 nerf
No BOL fixes
But hopefully will be getting TRD
you forgot the PW4 nerf
Oh yeah, that too
Imagine the Kh-38 was British it would be nerfed to the ground…“Oh but can you prove the missile can do that?”
Yeah game takes 2 steps back every update
yes TuRD
If it was British it wouldnt have been added to the game. Which is why we dont have Typhoon Missiles
Everyone please support:
it nerfs a non-russian vehicle, sources not necessary
Must have “felt” wrong

Typhoon just needs binned off now so many problems with the thing.
It had better get some monumental fixes in December ready for the F-15EX and Su-35S love fest. It wont as it is still good statistically.
And the none AESA version should be nowhere near top tier facing jets with AESA you have no chance. Tornado F.3 has a better Radar in game.