i tried making a ramjet that uses the same concept as the meteor, here’s a 40km rear aspect shot at 10km altitude
the derby ER is there because when air launched and with the 2nd pulse ignition properly configured, it outperforms anything but the fakour for shots like these
isnt the cruising speed a bit low?
for the specific missile i tried to make it’s correct ish, for the meteor you can probably expect around mach 3.7 for the cruising speed
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I don’t think we need to worry about the throttling much, most of the time it will be at max thrust. I doubt gaijin will actually model the variable throttle and if they do, it will probably be bugged, so max throttle all the time is probably the best option (though gaijin might also set it to the min setting all the time as well, just to nerf its short range performance)
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“Short range performance” XD
Well… for the Meteor, anything below about 40-50km could be considered “short range” :P
they implemented a totally new propulsion system last update to support all kinds of multiple pulses missiles, i don’t think introducing variable thrust would be too far off reality, it would open the opportunity to add other air to ground/sea ramjet missiles too
My only concern is that they still cant get lofting right, throw variable throttle into that equation as well…
Looking at a special IRIS-T version in game, yes, I fully understand your point :P
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i really wish we would get news about engine enhancements/upgrades (since from my research they havent really done anything since the 2010´s)
I think the focus has been on other aspects
- DASS upgrades
- PIRATE upgrades
- CAPTOR-E
- Weapons upgrades and overall capabilities
- AMK
- HMD upgrades (and cockpit overhaul)
In fact, come to think of it, almost every single other core aspect of the aircraft bar the airframe and engine have been upgraded or are in the process of being upgraded. Though I wouldnt be surprised if t the next major upgrade for the Typhoon might include engine overhauls, a “EJ230 MLU”
yeah i hope they do upgrade the engines since all of the named aspects also add weight.
Spoiler
imo they are way too slow with everything
The SLM, its Lofting is all over the place in the wierdest way possible
SLS also does it for some weird reason, I guess they likely copied the same code for both
Its the problem with how vertical launch is coded. In the launch phase it forces the missile to kind of level itself after the initial vertical period, and then enables normal guidance logic.
I dunno how it would work if it were to end the launch phase when the missile is still vertical, but overall it causes this type of stuff.
So, maybe new Typhoon damage models and MFDs soon then, not explicitly stated, but possible.
Also we finally get good sounding aircraft back this month
Smin confirmed to me last major that both the Euro and Rafale would receive them, not guaranteed it’s gonna be this update, but seeing how many internal modules the last major brought it might be a possibility.
As far as I saw for now the “top tier jets” that are getting updated are the F15’s and 16’s. (I don’t consider the Migs as top tiers)
Yeah, its possible, or they’ll be last
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You can hire the Chinese game devs to do it seamlessly
with half the price
/s