My intuition;
Your Maths;
My feels;
Spoiler

My intuition;
Your Maths;
My feels;

That is true. The issue with ARH missiles is that you can’t change the target size for the missile. So for example for Phoenix had a mode for small, medium and large RCS targets so taking arbitrary numbers 10nm, 15nm and 20nm the time from Pitbull to impact gets significantly increased depending on the target.
The ability to change the target for the missile should change with the NCTR where it will tell the missile “Hey that’s an Su-30” or other and then the missile will switch on closer to the target than say a Tu-95.
Anyone want to make a suggestion for this?
that is even a thing for SARH missiles
the Mig-29 and Su-27 have a control knob for target size and i think even the Mig-23 has (not 100% sure on that one tho)
So, according to that presentation, a “Solid Fuel RamJet” (which the Meteor uses) has a specific impulse of 9000-16000 Ns/kg (presentation page 184). So an ISP around 918 to 1632 s.
i’m missing something, shouldn’t it be around 600-1000 ISP?
9000 / 9,81 =~ 917,4
16000 / 9,81 =~ 1631
So if the formular is correct, these are the values for “Solid Fuel RamJets” according to the linked presentation.
has anyone tried to make the meteor in statshark yet?
you cant really since its a ramjet and gajin/statshark has only solid fuel motors
so you can approximate via adjusting the second stage, but you cant model the throttling
i think you mixed “solid fuel ramjet” with “throttleable ducted rocket” ramjets, they’re different in specific impulse, and the meteor still uses solid fuel but it falls on the TDR category
i tried making a ramjet that uses the same concept as the meteor, here’s a 40km rear aspect shot at 10km altitude
the derby ER is there because when air launched and with the 2nd pulse ignition properly configured, it outperforms anything but the fakour for shots like these
isnt the cruising speed a bit low?
for the specific missile i tried to make it’s correct ish, for the meteor you can probably expect around mach 3.7 for the cruising speed
I don’t think we need to worry about the throttling much, most of the time it will be at max thrust. I doubt gaijin will actually model the variable throttle and if they do, it will probably be bugged, so max throttle all the time is probably the best option (though gaijin might also set it to the min setting all the time as well, just to nerf its short range performance)
“Short range performance” XD
Well… for the Meteor, anything below about 40-50km could be considered “short range” :P
they implemented a totally new propulsion system last update to support all kinds of multiple pulses missiles, i don’t think introducing variable thrust would be too far off reality, it would open the opportunity to add other air to ground/sea ramjet missiles too
My only concern is that they still cant get lofting right, throw variable throttle into that equation as well…
Looking at a special IRIS-T version in game, yes, I fully understand your point :P
i really wish we would get news about engine enhancements/upgrades (since from my research they havent really done anything since the 2010´s)