Exactly. Blocks for the f-16 and “modernized commercial” (what the m and k stands for the sukhoi variants) followed by a number are much easier to follow than tranche numbers
Well that’s because it doesn’t matter. T1 are restricted in their upgardes, because of the mission computer or smth iirc? And also don’t have the reinforced nose for AESA. Everything built as T2 or later can be upgraded indefinitely, and Germany does upgrade everything (Dunno about the other consortium members), so there’s no need for different designation. At most you would need the Packet it’s been upgraded to (P3E is current, P4E is slowly starting to be rolled out, planned to be finished by 2028).
Tranche numbers don’t matter (Unless it’s T1), they only designate the standard at time of construction. The EFTs are modular enough that they can be relatively easily upgraded to later standards
Just looking at the 420k rp needed for another typhoon.
Any reason other than total Gaijin gread that we needed another jet that only adds a better radar? Could of just upgraded the now completly useless EF instead
We really are a bunch of mugs
Hi @Gunjob if you get a chance you wouldn’t be able to reopen my bug report on Challenger 2 TES/QES hull addon armour backplate the mod didn’t even give me a chance to up load pictures of the covers and all of my sources he just instantly closed it and didn’t even give me a chance !!
It makes documenting different variants a real pain in the backside though, a standardised numbering or letter system just flows so much better.
Pretty sure the Eurofighter website documents pretty well what upgrades are part of which package. But beyond that there isn’t much to it
Not really. Its essentially just a date of construction for the Typhoon and nothing more, everything just gets upgrade.
For in-game its actually good. As we dont have any T1s, all upgrades are the on the table, there is no restrictions on what we could get. Ive seen buffs for other aircraft denied on the grounds that the source doesnt state the variant only the aircraft and the devs “dont beleive it refers to the variant in-game” they cant pull that excuse with the Typhoon
Oh its great from a gameplay perspective, infinite modularity means it can be buffed without changing anything in tonnes of different ways. My issue is from a taxonomic position, having different blocks refer to different upgrades within one tranche/batch which is never clearly outlined (from where i’ve seen) in one place.
Naming an aircraft Typhoon FGR.4 and then not taking it upon yourself to scale the number with each block is just a missed oppurtunity as far as I’m concerned.
I’ll give it another look, just don’t remember it being particularly useful.
Would asraam be similar to r27et in terms of flight performance?
It’s slower, less range but better seekerhead and more maneuverable
27et

The asraam is slower? I thought it’s known to be one of the fastest acceleration on a ir missile, not sure how different to the r27et it is though
Oh, acceleration is better on the asraam but top speed is higher for the 27et
ehhhhh
I doubt asraam max speed is around Mach 6 lol
Mach 5 from the temps it gets to
Does the EF really have to break its wings when gaining horizontal speed near the ground?
If you change the number on a designation that essentially makes it a new aircraft model, so requires a whole load of paperwork and certification work. So unless there are substantial changes the MOD like to keep the designation the same these days. Wit the black-to-block changes from Tranche 2 onwards being fairly minor it is really not worth designating them as different aircraft.
According to the manufacturer the ASRAAM motor case supposedly experiences over 1,000°C of aerodynamic heating during flight. As far as I can tell it is basically impossible to reach that sort of temperature unless you are going comfortably over Mach 5.
For comparison Meteor apparently cruises at “over Mach 4” and only experiences 500°C of aerodynamic heating according to the same source.