Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 2)

The radar does not scan it’s whole elevation at once (in this case), it splits it into bars, they are horizontal lines, that the radar scans around
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You can see that Irbis scans 5 bars, per a single cycle, while ECRS scans 12.

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On the topic of bars has mythicpi updated the radar spreadsheet with the nerfed scan speed yet

Don’t think so

I see. And so why should that make a radar slower or faster. Shouldnt a radar that sweeps x degrees per second sweep y bars simply in x degrees per second regardless of what number y is?

To clarify. I though sweep speed was simply its “horizontal” sweep speed

you cant launch at those targets, because the game wont let you softlock them

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in the images it softlocks a target at slightly over 160km and its not in a HPRF mode bc then you would see this in the HUD:

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image
and not only this:
image

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hypothetically if you have a radar that can scan 35° per second and you have a scan patternt that is 70° x 5 bars, then it would take that radar 10 seconds to complete the scan pattern

Well there’s other reasons why you can’t launch at the targets 160km out…

So. All of this is totally up to gaijin unless proven otherwise, and it was their choice to make the ECRS slower.

You’d think a primary source would count as “proven otherwise”

point is that MPRF dosent even have 100km range

we are talking about gaijin

they might fix it if they feel like it

Period is how long in seconds it takes the radar to complete one cycle, so scan all the bars whole. So unless there is a bigger difference in scan speeds (here it is quite low), radar that has more bars will take longer to complete the scan, but at the same time it will cover bigger area in elevation per cycle.

MPRF has exactly 150km range.
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HPRF has exactly 300km range.
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HPRF velocity (not used in any TWS pattern unlike the other two) has exactly 350km range.

Mprf should be 150 km detection, that looks right

the game dosent let you launch at targets that arent in the green zone
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I understand: (70/35)*5 = 10 seconds.

It still sweeps left to right at 35 degrees per second.
it just takes 10 seconds to complete a pattern.

That’s either a bug or there’s some other absurd thing I’m missing, but the key point is the actual detection range is overperforming.

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and where are you getting that from

Target designation range in game is 90 km in MPRF and 120 km in HPRF. Beyond those range the radar cannot track targets.

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Your own image.

“guaranteed to detect and capture standard air targets at a range of up to 200 km (against the ground - up to 170 km), and in a narrower viewing sector - up to 350-400 km.”

The “narrower viewing sector” is a 10x10 scan. It should be 200km in every mode the aircraft uses in game.

There is no scenario in which 120x9 can be considered narrow.