Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 2)

I dont think it matters how you get your nuke… one player having the choice to end the match for everyone just because they did better than others is just the most idiotic and unfun mechanic there is.

“Oh well, I had fun this match, so screw you all, I’m going back to hangar and taking you all with me”

Its incredibly selfish.

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Hey guys, if some proof for inner pylon amraams ever came out, are there any sources or docs that say the CAPTOR can have 8 datalink channels?

Just the picture of an Mockup and the stuff on paper with old Loadouts, but nothing else as currently. I send an Mail to the BW and asked them if the Innerpylon can be used with an AMRAAM in theory or if thats not possible…
Waiting for an reply

All the docs I’ve seen say 6 datalink channels.

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Thanks

Well hopes up then

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there is the reason for the Autodrop when emtpy…

"autodrop": true

You’re telling me the devteam would have to delete four letters, and add five???
Too far man.

I’ve always thought that should be a toggle option. Not just default. Would be fun immersion to keep them on empty

Woukd likely be an bit more, like adding the code so that it reacts to the setting

https://community.gaijin.net/issues/p/warthunder/i/cZXTqwkBpfP2
))))

I feel it would be a bit pointless to have a true/false if one of them straight up didn’t work anyways.

Ah, I’ve tried to submit a suggestion for it before but it got denied

Denied because of use the bug report?

No, on the forums. Proper suggestion.

Also tried one to add a setting to jettison all fuel tanks at the same time

Well, I looked for any weapon where it works with the setting while it was on False, but this does not exist (atleast I havent found any case yet)
So it could also be that the Atodrop line needs to be removed for it to work, or that it is deeper in the Game code…

Zusammenfassung

image

for mighty mouse as example it works with the setting, but no autodrop at all in it

More likely than not it’s just set for the default to be false which means there’s no point then overriding it with “false”

I forgot… IR missiles arent Displayed in cockpit RWR/MAW…

MAWS in general do not work in cockpit for the Eurofighter, all you get is the sound warning. Gaijin hasnt added them as symbols on any of the displays, despite the EFT sensor fusion combining all sensor data into system tracks to then be displayed to the pilot on MFDs (should show up on any MFD that displays tracks atm, so DASS format and potentially radar MFD when missile is within the radars gimbal limits), along with the faft there is an accepted bug report that missiles should be shown in the HMD as well.

https://community.gaijin.net/issues/p/warthunder/i/Ohwcch65pDAD

They could really easily “fix” this bug report imo by just adding the regular missile warning overlay from air RB into the EFT’s HMD when the MAWS pics up a missile

I was told that they allready tried such an thing when they added the Tornado GR.4, but it instant killed the game