I dont think it matters how you get your nuke… one player having the choice to end the match for everyone just because they did better than others is just the most idiotic and unfun mechanic there is.
“Oh well, I had fun this match, so screw you all, I’m going back to hangar and taking you all with me”
Just the picture of an Mockup and the stuff on paper with old Loadouts, but nothing else as currently. I send an Mail to the BW and asked them if the Innerpylon can be used with an AMRAAM in theory or if thats not possible…
Waiting for an reply
Well, I looked for any weapon where it works with the setting while it was on False, but this does not exist (atleast I havent found any case yet)
So it could also be that the Atodrop line needs to be removed for it to work, or that it is deeper in the Game code…
Zusammenfassung
for mighty mouse as example it works with the setting, but no autodrop at all in it
MAWS in general do not work in cockpit for the Eurofighter, all you get is the sound warning. Gaijin hasnt added them as symbols on any of the displays, despite the EFT sensor fusion combining all sensor data into system tracks to then be displayed to the pilot on MFDs (should show up on any MFD that displays tracks atm, so DASS format and potentially radar MFD when missile is within the radars gimbal limits), along with the faft there is an accepted bug report that missiles should be shown in the HMD as well.
They could really easily “fix” this bug report imo by just adding the regular missile warning overlay from air RB into the EFT’s HMD when the MAWS pics up a missile