Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 2)

why dont people just smoke hammers or kh-38s, clearly problem solved

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Hammer and Kh-38 use large GPHE warheads, so smoke is borderline worthless, while Brimstone uses a HEAT warhead, requiring a direct hit. Stupid question

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You could tell this guy the sky was blue and hed argue it was green. Its not worth it

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does anyone knows which vehicle is using the “Type 1492”?

i could not find anything with that, except that it runs under F-16 radar tag

Could it be that its soppused to be the Type 1493 of the J-11B?

J-8F iirc

eh…
but F-16 tag is Interesting xD

Thought the J-11B had a name something like that

I mean, thats what the game and files say xD

image

Just checked in game. J-11B = 1493. J-8F = 1492

but yeah, F-16 is wierd

good question. the GBU-53 also has a really long flight time so maybe that should be considered too. anyways, they already added the SPICE 250 so they should add its counterpart the GBU-53 soon too. ideally with mmw.

and if we have mmw gbu-53’s then we really cant deny mmw brimstone 2’s

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itd be best to keep the status quoe rn of about 6 fire and forget weapons, that strikes a good balance of being effective while not being oppressive, obviously i expect MMW missiles to come sooner or later, as the next big jump in technology but as it is rn, its best not to

nah, they have to push forward eventually, and 6x fnf standard has been around forever. its really about time especially with all the additions like JAGM and SPICE 250

theres real no good reason anyone could propose to increase the ammount of agms carried, other than insanely large maps with more players, so any players lost is less detrimental

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im sure people said the same when they went from bullpups and stuff to 6x Mavericks 4 and a half years ago

all limiting the number does is nerf nations that went for high carriage capacity

probably, but youd agree that 6 missiles is a bit different than 28

are they even really missiles? they are glide bombs with small warheads and at least a couple minutes flight time

im calling them missiles for the sake of simplicity, but there classification doesnt really change their potency or lethality, which has the potential to be far greater than anything we have in game

it does. it means range is fully depending on speed and altitude, mostly altitude, which is very risky now

even unpowered systems will have at least a few dozen km of range so its largely indifferent

No.
MMW is very deceiving. There are smokes that work at lower parts of it, around 36GHz, but chaff for 94GHz while in theory can exist, it is not used at all, as the workload that needs to be put into it, is not worth the effect.

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