Eurofighter Typhoon (UK versions) - Technical data and discussion (Part 2)

iirc, thats not the case. The EFT uses a long armed canard configuration because it allows the canard to have more control authority for less deflection, which is important to reduce induced drag at high speeds when the canard is being used to counteract the shifting of the lift center shifts behind the CoG. Its also probably one of the reason why the EFT has a tremendously high STR. Its basicly designed not to lose speed.

Close coupled canards do improve maneuverability, they do so by energizing the airflow over the main wing in high AOA maneuvers, and by extension, the flapperons, giving the aircraft more lift and improving the control authority of the flapperons. The EFT is getting something similar with the upcoming AMK kit, with its LERX’, enlarged strakes, and larger flapperons as well.

The Rafale is not less maneuvrable than the EFT, by all accounts the Rafale is a tremendous nose pointer, something the EFT was not exactly known for, they just have different specialties.

The problematic part in-game is that the Rafale has both its IRL specialty, alongside the EFT’s, particularly with its energy retention and low drag at supersonic speeds.

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I mean, I have zero fear when merging with anyone other than another EF2000 when flying it. They’re not outrunning or outmaneuvering me unless I fumble hard or get third partied. That’s a really good FM.

Anybody remember that eurofighter bug report about the engines having a abnormally slow engine thrust ramp up speed after performing a turn?

IIRC there’s a lot of sources that say the EFT puts additional emphasis on using the canards to minimise drag at high speed and angling them to reduce RCS at high speed.

Yeah, mentioned that a minute ago, need to check it

The RCS situation is such a joke. I know that RCS modeling is new, but having the same signature as a Tornado is really stupid. Couple with the state of BOL, no wonder defending feels like a chore in the EFT

I mean it wouldn’t really change anything except against Su-27SM players (poor guys) who already can’t see us until about half our radar range.

It should make defending easier in theory.

I know with the F-117 ARH missiles can only go active at 1-2km away and are DL-only before that, so it would yeah.

Btw, I wanna lay something to rest.

A lot of people say the reason the Rafale is comically overperforming in SEP, particularly at high speeds, is that “its been tuned to be able to reach M1.4 supercruise”. this isnt actually the problem.

If you look at the thrust curve/drag curves for the Rafale, you’ll notice something pretty obivous:

Rafale vs EF2000 Thurst/Drag/Aceeleration curve at 10km alt:

The Rafales drag advantage increases at higher speeds, while its thrust disadvantage decreases. The crossover point where the Rafale begins to outperform the EFT in acceleration is actually beyond M1.4.

The real problem with the Rafales FM is more than likely that gaijin has given it too shallow of a drag curve, allowing it to outperform jets in flight regimes they were purpose built for, while it itself should be nearing the limits of its flight envelope. For the EFT, it likely has too steep a drag curve and too shallow a thrust curve.

My biggest problem with RCS modelling in-game is how seemingly massive the RCS of other AAM’s are… Shouldnt be detecting missile launched at 60km, nor should my AAM’s be prioritizing enemy missiles over an enemy jet…

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If you wanna talk about pretentious, how about your report where you claim the rafales empty weight is 10 tons, but the sources you used, didnt list the weights for any particular varient of the jet, WHILE ALSO CLAIMING IN THE REPORT “which I beleive to be an erroneous guestimation using incomplete information from a training flight accident.” you did the very same thing

crab mentality, no one can have anything better than you, you dont want balance you want the eurofighter to be in the rafales position simple as.

rename the F3R to F.4.1 and problem solved, (tho allegedly the F3R in french service require a small software update to allow them to use 8 missiles)

still SAL, so nothing changes in terms of gameplay

the CMs and devs have explained multiple times why theyre not adding MMW radar weapons

This is quite funny, it’s almost like the radar suddenly sees the launched missile as if it had the RCS of a cruise ship, while the jet becomes un-targetable by the amount of missiles launched lmao.

Yep, that is exactly the issue. We have the Typhoon DA that is meant to be the FGR4.

You have the Rafale C F4 that is meant to tbe the C F3

Then lets add MMW

and it was all BS

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Which currently are a load of dingo’s kidneys and there’s no real problem with adding MMW F&F stuff with a handful of caveats. That’s one of the few things that Morvran has a good point on.

I feel like wanting the aircraft that is blatantly overperforming in multiple regards and sitting at a comfortable 70% winrate to be nerfed is reasonable. This is rafale v eurofighter battlefield material anyways though.

Wasn’t it explicitly said like 10 minutes ago that the issue is not that the rafale is performing where it should excel, but that it’s also performing where it shouldn’t excel??

And limit France’s toptier options even further? You’re already nearly operating a 2020s airframe.

Believe it or not, doubling the range of a missile does actually have an effect.

Which is blatantly based off of nothing:

  • “it will teamkill” while I’ve been teamkilled by off-target JAGM every other match
  • “it will ignore smoke” great! Make smoke block it then.
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sure, lets also limit them to 6 missiles total (the historical loadout) and add chaff to tank smoke

yeah, not really, with every other fire and forget weapon in the game you can decoy by smoke, which you cannot with MMW seekers

Some 80%+ of the smoke dischargers in game should not have IR blocking properties and yet they do.
We know that radar blocking smoke in the 94Ghz region exists.
Gaijin can literally just make it block radar too.

Also the “historical loadout” is different to the one they carry in counter insurgency operations. Tornado was rated for 18 brimstone and so was the EF (although usually advertised as 12 as 18 is totally absurd for a fighter). By that same logic we should give every jet 2x IR and 2x radar missiles and cut it off there.

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That… would be quite interesting to be honest even if just for an extra game-mode :D

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Guess what the man who claims the “rafale is too op” plays

If he wouldn’t play it, it would be claimed that he doesn’t know what he’s talking about. However it’s done, it will always get twisted one way or another.

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