Not going to happen anytime soon sadly. Eurofighter nations would completely wipe the ground with the US and USSR playerbase if they got access to proper FnF weapons.
is there different symbology that the typhoon had so it isnt just the point and radar lock overlapping on the hud
Is there any evidence that the actual mass of the Eurofighter in game is correct?
It used to be that if never set manually set a target point whether in HMD, TGP, or 3rd person, then the air track would still follow whatever target you wanted to follow without needing to delete target point bind.
It has likely been discussed already, but the in game Eurofighter has an empty mass of 11,220.0 kg, whereas in real life the single seat variant has an empty weight of 10,995 kg, generally rounded in most public sources to 11 t. Several publicly available sources emphasize this, which I will not detail here.
Other sources list 11,700 kg aprox, as they include the countermeasure suite package in their empty mass figure
buff when
source?
I can offer the BW
Ausrüstung und Technik: Der Kampfjet Eurofighter Ausrüstung und Technik: Der Kampfjet Eurofighter
Empty Weight : 11t
https://www.eurojet.de/aircraft/
https://eurofighter.airpower.at/technik-daten.htm
https://www.bcar.org.uk/eurofighter-typhoon
And a lot more.

Just wanted to be sure, the DA.7 is Useless for us here, unless you want to speedrun an Account ban…
yeah I know, i dont post anything about that.
Reducing the weight even more… does the current empty weight account for pilot mass + ammo?
ingame?
In game yeah
Also wouldn’t German eurofighter be lighter anyways due to no irst
Hmm, isnt it currently the way that the Belly mounted AMRAAMs go hot instantly?
Because from IRL:
Zusammenfassung
Gaijin doesn’t model ejector pylons.
Hard to tell, it coukd be the case that there is an replacement weight instead, but we cant prove any of that
