Now we just need a setting to toggle only the third person radar overlay in ARB and the ability to display the HMD and HMD symbology in third person view
Its too bad the bandit names arent overlayed on the HMD for the NCTR, but its a very significant improvement for sim players nonetheless!
Yeah, that would be glorious.
and yeah, might finally dust off the Typhoon in ASB after months of not playing it at all.
If they ever add it, you’d have the RWR return overlayed on it which would be just as good.
Itd be better actually, since you would be able to have NCTR + TDL levels of situational awareness with your radar turned off, depriving others of passive means of locating you, and would have target reference points to point your radar at, which would mitigate the issue of the poor search volume and scan speed of the CAPTOR-M.
Yes…
We need our sensor fusion dominance to be absolute
Sensor fusion is something that should come to everyone that has it. The handholding idiocy that was the last 9 months of the Rafale being the only fighter with a TDL in sim should never be repeated.
This is a positive step for the EFTs and general game balance in sim (due to the fact the EFT’s are played by both sides simultaneously, unlike gaijins favourite child), but other fighters missing sensor fusion and TDL’s remains an issue.
noooooo, its not sensor fusion mimimi
Why is that? Why can heat-seeking missiles be launched in salvos, but those with active radar seekers cannot? Both are “fire and forget.”
Then let’s limit other missiles to “one missile at a time, no salvo. Launch prohibited while the previous missile is in the air.”
It’s the same as disabling thrust vector control on the R-73 or MIСA, simply because the other missiles don’t have it, and so it needs to be disabled for balance.
Let’s say an F-15E or Su-34 will fire a salvo of their six “fire and forget” missiles and return safely to the airfield. And you fly around and w*** away with your laser until you finally get shot down.
What? There are more Brimstones, and that’s unbalanced? AND THE FACT THAT THE Su-30 HAS TWELVE FOX-3S IS NOT IMBALANCED? Moreover, these are not 12 junk missiles, but 12 of the best, and possibly the best missiles at the moment.
And finally, damn it, make a full setup with Brimstones that cost as much as a nuke. Once you’ve got 2500 points (or whatever), you’ve earned the right to smash the battlefield to bits. Talking about the imbalance of any technology in a mode where suspended weapons are balanced by the cost of respawn points is somehow frivolous, in my opinion…
The silver lining is that if you have one leg cut off, you still have one left and you can still walk by leaning on something.
Sorry for the ass-burning, but damn…
I’ve said this so many times. Just make them cost a fortune apiece!!! That’s literally it! “18 radar brimstones will break the game”, easy fix, make carrying 18 practically impossible in a match. A 6 missile loadout can be balanced to cost roughly the same as a 6x kh38 loadout and increase linearly from there. Worst comes to worst make smoke block radar too. It’s not hard to balance.
They can’t, you need to lock each one before a launch. A Brimstone salvo is LOAL, NLOS, “lock whatever you see” with algorithms to make sure each missile finds a seperate target. You can fire all of them without your plane ever being seen by SAM radars. I don’t think that low risk / high reward gameplay is good or healthy
Why are you talking about AAMs
Why are you talking about AAMs
Congrats you figured out the meaning of “silver lining,” go get yourself a cookie
Okay but it can just… be modelled as LOBL? Spike ER and AGM179 (and LMUR by technicality) are all LOAL, NLOS weapons irl and yet in game they’re limited to LOBL only.
LOBL != mode 3. hope this helps.
Nothing about “fire and forget simultaneous target engagement” specifically says only NLOS
Obviously NLOS, LOAL is the intended irl use but so is the intended use of weapons like LMUR.
“okay but what if we don’t add mode 3” isn’t much of a counter to “they should never add mode 3” which is the thing i said that was responded to
“Mode 3: Fire and forget simultaneous target engagement”
Again this does not specify that it’s only NLOS.
NLOS fire is the intended irl use, but this does not have to be the case. There are in-game examples of this same thinking, like LMUR, or AGM179, weapons that are meant to be fired with no line of sight off of other sensor data (usually radar) and figure it out from there, but in game can only be locked with direct line of sight before launch.
When people here want full fire and forget comparable to mode 3, it doesn’t mean the “draw a square on the map, fire 18 missiles and see what happens” part of mode 3, it’s the “use GMTI to find targets and then swap between them and ripple brimstones” part of mode 3, like what comparable airframes (Su-30) can do with their F&F ordinance.
It’s more a misunderstanding of what we both consider a “salvo.” Or rather, I understand the word more broadly. I consider even successive firings of individual missiles with a very short time interval to be a salvo. Launching all six Mavericks or Kh-38s can be done in 5-6 seconds, which is much less than any air defense system would require to intercept an aircraft.
Honestly, I don’t believe a snail would be able or willing to set up an ARH-version of Brimstone in this format. It would be more like, “I launched 18 Brimstones at 18 closely spaced targets, and in the end, those Brimstones all flew into 2 or 3 targets.”
You forget that such a pleasure can be very expensive.
If a player has accumulated 2,500 points and can win a match with a single bomb drop, then why can’t they use those 2,500 points to get a decently powerful and well-implemented air-to-surface weapon? Or did they simply level up the wrong nation tree?
Because if we allow for a huge disparity in loadout in one segment, the argument about quantity in another segment is no longer valid. Just in case, I countered the claim about quantity before this question was raised.
Yep
IR weapons already do this. No doubt radar would be even worse off.
Should be better. At least Brimstone are IRL.
Not only does MMW not care about things like heat signatures. debri, etc. But the Brimstone can coordinate with each other to ensure each and every target gets hit by 1 missile
Though Gaijin being Gaijin. They’ll probably be affected by MP
I feel the exact nationality of the friendly airframe isn’t something it should display…