Incredible. Is the background a game asset?
No WT biomes are doodoo, 3rd party background :)

haha, the only times I can stand them is when I make takeoff screens, I put so much motion blur that the PS2 textures fade away xD
the lighting looks soooo good
why cant we have this in wt, even with rtx on it doesn’t look like this
Because most pc’s that is running Wt can’t even handle the fraction of this lightning so naturally Gaijin tries not to enhance these type of settings.
Its not stretched!!! :P
Because that would require something called “effort”. A thing which is dearly missed in WT since quite some time…
and just got completely screwed by the radar switching to IRST.
Locked a headon target with ACM, went to fire AMRAAM, nothing. Couldnt fire, by the time I realised why (it had auto-swapped to IRST). I was in a too poor a position to do anything.
I really hate they fixed and then unfixed that.
Is there an active bug report for it?
Normally you can shoot when you initially have a radar lock and it automatically switch to IRST.
Unless, you have a radar lock that switch to IRST, then lose lock, and then relock. Then it does not work. For example if your IRST picks up flares and instantly relock the plane, you can’t launch
I dont know the exact sequence of events, All I know is that I had a Rafale appear off my nose (about 12km) . I hit ACM, locked it and then frantically tried to fire an AMRAAM and it wouldnt let me
Maybe it’s a typhoon specific problem ? Would not be the first time.
I’ll check if I have this issue with the rafale later, I’ll let you know.
It was an issue in the past with anything with IRST, but was “fixed”. Then it allowed IRST to be used to fire ARH, which I think Gaijin didnt like (despite being historically accurate), so they unfixed it
It is typhoon specific, due to the fact it has GMT.
GMT combined with IRST launch after automatic switch somehow made it possible to launch from IRST all the time, not only after automatic switch, so Gaijin disabled it on the Typhoon.
Aaaahhh damn.
It’s really time gaijin reworks radar modes selection and priorities.
Maybe add different modes - A2A, A2G, mixed… that would deactivate certain modes, and also help cycling between the gaijilion modes available for top tier aircrafts
yeah, when it switches to irst by its own, ive noticed the target heading indicator on the radar box itself seems to “twitch” a lot. Not 100 percent sure how to describe it
Im semi working on 2 suggestions to help with this
-
The ability to enable/disable certain radar modes if you dont want them
-
A2A and A2G modes, which would limit Weapon selection, cockpit sight modes and radar modes to the respective mode (would help a lot not just with radar, but cycling through weapons, quickly switching from AMRAAM to Aim-9M when you’ve got Brimstones and PW4s (and now I suppose Spice-250s maybe) is a pain in the butt. (I would suggest this of course be entirely optional)
IRST has been twitching a lot recently. Even worse when targets are flaring, even if they relock the target very quickly.
Lots of things they could do. Add more options before spawning, and allowing to create loadouts when in game (rather than creating 50 different loadouts and having to find the right one).
A few options they could add from before spawning :
- activate MAW flaring (kinda annoying to have to deactivate it at every start of a match in a rafale with limited CMs)
- default MFD screens (same reason, annoying to cycle)
- weapon selection order - for example, I’ve been using the mirage F1 with a mixed air to air and air to ground load; 2 different types of missiles, 2 different type of bombs. The current default order of selection is as follow : 1. Bomb 2. Missile 3. Bomb 4. Missile. This order doesn’t make any ducking sense and if we could at least order as we want, for example bomb bomb missile missile it would make things 10x less painful


