Hmm… seems to be resolveded, so might have just been fixed already or just one of those post update glitchyness. But defiently had to switch the radar off to use even CCRP to deliver unguided weapons a few days after the update had dropped.
(at least based upon a test flight, could also be a server side issue)
The way I went with my stock grind on the german EF was MAW > New Boosters > Airframe > AIM-9M > AIM-120B > Wings repair > Cover > Engine > Compressor > G-Suit and then the rest, I took the AIM-120C-5s last because you can get two of them stock and I only use two of them anyways, I just fly high, shoot my 120C-5s, then guide the missiles through data-link while cranking, and if there are missiles incoming, I just turn cold and go low. I do guide my missiles through datalink till impact if possible while cranking.
No, not at the moment, it was the old method for targeting bases reliably in gamemodes list ASB, where pointing your nose at the target to set a CCRP point wasnt necessarily the most convenient. Especially if you were using CCRP to help locate the base in the first place. The Map target needs some TLC, but has largely replaced it for most aircraft, especially as its not dependent on a functional HUD with CCRP symbology.
The moment they changed the IRCCM. It was fixed time before, now it’s “if flare inside FoV”. Either “Leviathans” or “Tusk Force”. In any case it was changed in a major update, not a small patch.
Stinger/Mistral have the dual IRCCM of R-73 and 9M, so they’re already barely seeing flares to begin with and they have the IOG push-ahead to counter the few flares they do see.
I don’t get why they see the need to overcomplicate it and make the entire system broken by trying to use some abhorrent angle matching. Just make the MAW immediately know, the result is more realistic anyways.