True but at least they made it vaguely the correct shape lol
Stepanovich once posted about R-27R’s test results against low flying aircraft.
Which aren’t real, lol
explain this
Drunk GBU
But that’s a spice…
I think it went for a barrel? lol
I mean, we know gaijin right? And we remember how they “reworked” guided munition right?
My guess is that instead of center mass of your tank it now aims for the center mass of a random module’s hitbox.
Eh close enough, i haven’t played with spice yet, just been using Penguino’s
2.53.0.17 → 2.53.0.18
CAPTOR-E ECRS Mk1 (Eurofighter (P4E) [DEU]), CAPTOR-E ECRS Mk2 (F-2000A (P4E), Typhoon F.G.R. Mk. 4 (P4E)), ES-05 (JAS 39E): no longer fast TWS (?)
I’ll look forward to it a little.
it sees like esa radars no longer keep track of targets outside of scan zone
From last night on ECRS MK2;

That issue will probably get fixed soon too, right? I’m glad the fixes are coming quickly this time since the update dropped early in the week. Last time it was on the weekend, so it took a while for the radar fix.
Good radar. The issue where enemies disappear without notching still exists, but it’s quite infrequent.

exactly what I meant. was spading sm2 and noticed that
My CAPTOR-E is performing almost ideally.
talking about SM2, at which distance Irbis-E can engage targets? (Exemple: Su-30MKM has max range of 200km, but can engage at ~90km)
i dont have ussr tree to test
am i just stupid or do i understand the paper wrong?
as far is i can tell the image is matching with the captor-E mk1 radar currently ingame, but the mk2 has more range to lock ,behind, it (also ingame)
Normal tws

headon tws

basically around 150km is weapons-grade lock
What image? What range? What are you talking about?


