no they are not the same, because PIRATE isnt an essential part of the kit and is easily replaced trough the radar. While the armor is one of the bitggest matter of a tank which cant be replaced trough different aspects.
Its one of the few PIRATE features that I could see coming sooner rather than later. Things like the 200 target TWS mode for it on the other hand… Yeah, probably never gunna happen
That’s what I’m talking about. There are no rules. Developers do what they want. When half of the vehicles in the game is simply copypasted. It’s just funny to play such principled with EFT. Wait, but they will have different camouflages - that’s the difference!
Yeah, atm, but at some point the Meteor will get in the game and it doesn’t need to run in proportional guidance, so it’s gonna get guided by PIRATE and then, it’s gonna get ugly when ppl start exploding without warning.
You know what’s field modification and intended combat configuration?
You have 31 air kills in SB. Get real…
But, no IFF and the lack of things like the TWS mode for the PIRATE, limits how easy it is to actually lock onto targets. Typically I hard lock with the radar and then swap to IR lock.
its also extremely limited on range, and often has to be used within 30km, so its not that great.
You will still get RWR pings though from the missile itself when it goes active and I doubt that will change even if METEORs get added.
Shooting AIM120 with PIRATE isn’t all that nice and dandy considering PIRATE can’t really measure distance like the radar can. METEOR with its ramjet has no impulse engined missiles’ problems in that sense and can catch the target even in pursuit guidance, over useful range.