Eurofighter Typhoon - Germany's Best Fighter Jet

You can fire them from about 12km away, and I’ve had no issues getting one hit kills with them. Plus you get so many of them.

Yes you can only really get 1-2 targets in a single pass, but ideally you shouldn’t hang about in case SPAA spawn in the meantime.

Plus being laser guided means a reduced SP cost.

In the flying bus that is the tornado, they are fun to use, even if they don’t have the standoff potential of others

I can’t wait to use them in a faster, more agile platform that’s gets even more of them.

Brimstone DMS (Duel mode seeker). Brimstone 2 introduced a new rocket motor leading to a claimed 200% increase in maximum range.

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Ohh cool! Yeah would be nice.
Whilst I have you here btw. Do you happen to kmow what the change is with Dual AIM120 rails is for AMRAAM?

@Smin1080p_WT heya. Have the Devs made any comments regarding plans for the typhoons radar?

Whilst there are some needed bug reports to bring it on par with blue vixen currently. It was meant to be an upgraded version with specs that allowed for pseudo-aesa abilities, but unfortunately specific details have yet to be found

But are some buffs planned?

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aishhh… well just wanna throw this up there that there are a lot of us here who would love to see it.

Nothing on Typhoon is fully configured however I would recommend reporting anything you believe is missing. As far as I’m aware there are not many radar reports.

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It’s because it’s mostly classified,.so anything to report is speculation and secondary sources.

But I’m gunna work on one for the fact it has a 4 second ins tracking period compared to 8 seconds on the blue vixen

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FAB 3000 UMPK is cool it’s an iconic weapon for the platform
60km range when released at high altitude

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Isnt CAPTOR-M supposed to be one of the most capable (non AESA) radars out there? At the very least it can be logically assumed it shouldnt be WORSE than the best radar in game currently (Whichever one that might be)

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Yeah, it’s supposed to be the best mechanical radar in the world.

I’ve found sources for an interleaved mode where it can operate in both A2A and A2G modes simultaneously by alternating between modes and yet still providing a clear picture in both.

It can also do synthetic aperture scan which is also something only normally possible with AESA radars.

More range never hurts

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I dont know what synthetic aperature is and how it would be implemented in game and whatnot.

But since its performance is hgihly classified stuff. I reckon that a good base for its capabilities should be the radar on the ICE. it should atleast be better than that.

Increase the scanrate, lockdistance and lockstrength and itll be a good start.

What do you think?

Not alot of info on the radar sadly

SAR is pretty standard for Mech radars
unless you’re talking about some special mode here.
what Eurofighter does is have a high res and automatic target classification. I have a nice paper for that

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Other stats I think are fine, but it’s the scan rate that needs to be higher imo. But it’s confirming a source for that.

The radar it’s self can be moved at 333° / sec which would increase its speed by a factor of 4, but it’s unlikely the radar operated at such speeds. But I’m tempted to just sort of do a “well here’s a bunch of reference material and secondary sources, could we get a small buff (say 50% increase in scan rate) for now”

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Is there a Variant of the brimstone where its “Fire and Forget”?

IRL they’re all fire and forget but gaijin wont implement that for balans

Why you write about that in typhoon theme?

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can someone send a close up screenshot of the MFD buttons