Eurofighter Typhoon - Germany's Best Fighter Jet

Pretty much just a nerf to make it “a bit more fair” as far as I am aware i.e Gripen syndrome. It’s still underperforming in terms of ITR and STR afaik (could be wrong tho, but I haven’t seen anything to confirm that isn’t the case).

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I can do what I want; it doesn’t pull more than 12g. Feel kind of helpless.

Surely it can now get its F&F ordnance in GRB, since the FM is now F-16 like.

That shouldn’t be physically possible… Empty weight of 11 tons + 2 tons fuel is way below the 18 tons of thrust (17 tons if a pessimistic approach is taken for “installed thrust”). In this situation the plane should be climbing vertical and accelerating fast (4-5 tons more thrust than its own weight), especially at only 3000 meter height.

Where are you even getting these numbers from lol

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He probably just put an extra 0 in there by mistake, but converting kN to kg is literally doing kN*102.

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You could always flat spin the rafale with low speed high AOA and rudder movements. The APA button makes it even more sensitive to rudder input in those regimes. Need to be careful in the rafale with this button, flat spins are unrecoverable currently

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Yep. I even saw someone trying to recover those spins by counter ruddering + counter split thrust, but the spin is so fast that you just need to J out at that point.

They pretty cry about anything they can’t easily beat especially Russian first Gripen now EFT what next i wonder.

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I was doing some testing with a friend yesterday, and compared to J-10, the Eurofighter feels horrendous, the rudder is far too reactive, almost to the point of making the aircraft unflyable using the AoA toggle while in mouse aim, especially in the rate fight. It’s handy for whipping your nose around when holding W/S and the extra nose authority is nice, but the sacrifice we made to the FM really doesn’t deem the button worth it at all.

The Rafale and J-10 feel far better than Eurofighter in a 1v1 currently, and the gripen needs it’s FM buffed for the first time, it just feels sad to fight now that everything at top tier can sit inside it’s circle and spray’n’pray until they get lucky

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It is not a “I win” button. There’s a reason why you turn off the “flight control” system for that. I believe we do not have any charts to prove or disprove if it is behaving realistically or not. Same goes for other aircraft you mentioned.

Mouse aim always will be sketchy when ingame instructor does not help you during maneuvers.

The point is they knowingly nerfed the FM and added an AOA overide control to placate the player base.

There is zero proof Typhoon has an AOA switch to be used like the F/A-18 does. Only references I have seen suggest the AOA control switch is only there to assist with low speed recoveries. It may overide the AOA limitations the control system operates on. But it is not to be used to perform “Cobras” I have seen the Typhoon RAF display team and they do not perform Cobras.

We now need to use this stupid button to have any hope of matching any of the other Gen 4/4.5 airframes.

We have so many FM changes, and the FM still feels wrong and incomplete.

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disabling your AoA restrictor should have nothing to do with rudder unless they have fucked with the FbW system

Isn’t typhoon limited in terms AoA though? I believe AMK kits were developed to improve that aspect correct me if I am wrong. I don’t have any info about if it has AoA override switch or not I’m talking about in-game mechanic specifically. That’s also the reason why I talked about instructor.

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Pulling excessive AoA will eventually cause instabilities do I need to explain physics?

The rudder is designed to counteract those forces, however it’s about as useful as a wet paper towel when it comes to stabilisation, yet produces a metric ton of lift out of nowhere, resulting in a massive overreaction from the instructor, further resulting in instability.

This is a gaijin problem not a physics one

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Typhoon has an AOA limiter as do all modern FbW Aircraft. It is a voting system the pilot pulls the stick and wants X amount of AOA and the flight control system decides if the pilot can have it.

Typhoon I cannot remember the exact AOA limits. I have 25 - 30 degrees in my head

The core issue the player base has is Typhoons FM in terms of turning and instantaneous turning was not far off what is possible IRL.

We now have a pretty restricted flight model that feels like it’s hands are tied behind it’s back but a memey new “cobra” button as the consolation prize.

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Don’t forget to mention that we don’t have any weaponry that can compensate for that. Like mika or r-73 or R-77…
Or a good radar to justify it’s BVR role.
Or a good cas option to justify it being a CAS brick.

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I threw the EF out of my top tier 12.0 ground lineup. It just offers nothing to compensate your lineup’s BR increase to 12.7.

No F&F weapons, no convincing radar and FM isn’t special as well. I use the the ICE Phantom instead. Its always hard to quantify, but its radar feels better. You can still sling Amraams. Have at least two Mavericks to neutralize SPAAs without exosing youself holding laser locks. All that for 12.0 Ground BR, which isn’t harming your lineup’s BR ceiling.

Also it has to be mentioned that the Mauser cannon of the EF is really bad for strafing. The amount of damage is abysmal. Phantom’s Gatling gun is alot, alot better …brrp brrp. For GRB EF is really meh.

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https://community.gaijin.net/issues/p/warthunder/i/Um3qEY1cWlic

Got accepted

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Yeah, but the flight model has so much inertia that pulling AOA doesn’t result in the desired turn rate.