Just hope managers can see how the vast majority of players view actions taken.
I would disagree here as the devs have denied adding the “production weaponry already exceeds that of many other aircraft” i.e. IRIS-T / Meteor. (I am not advocating them to be in the game now)
The current missiles are no better than any of the other missiles this plane can face, so that point seems fairly moot. To go off that again, it carries a max of two (2) less AMRAAMS (AIM-120b) than the comparable plane in another tree.
Honestly. Im not bothered by the AAM loadout. Im more annoyed by the state of the radar and the fact its going to be modeled as Blue Vixen as the information needed to get it to the performance of CAPTOR-M is classified.
At this point. Im just thinking we need CAPTOR-E added to the Typhoons
What information are we missing? Scan rate was the big one previously but after doing a lot of digging I’ve pretty much come to the conclusion that IRL the scan rate was 70°/s.
Yeah, the radar sucks hard
I was playing the F16C rn, and the radar is so much better, specially in tws, no invisible targets, precise targets and locking, idk why the Typhoon radar is so bad
Why don’t they fix the AMRAAM’s then, everyone knows they are reduced smoke same as AIM-9M but they (and the AIM-54C) retain high smoke motor plumes in-game. Are there any open reports, are the devs just unaware?
I still wanna compare the volumetric scan rates between top radars. It might be an issue that the scanned rate is fine but the scanned volume isnt great (for example too many bars or not enough total volume) and combined together makes the radar feel slow/bad.
Off the top of my head, the Rafale and Su-34 both scan CONSIDERABLY more sky in less time as an example, while other radar like the APG-70 seem to scan less sky but faster, which means they “feel” great IF you have them pointed in the right spot, but pointing them in the right spot is harder (not an issue in air RB, but is one in air SB)
Yep, planning on it, but was going to give a few days to see what work is done to fix it. Things like the massive ghosting issue I think has already been reported though
Though arent things like the radar power massively lower than that of even the Blue Vixen or something?
From eyeballing it, it has something like a 4 bar 11° TWS scan rn, which is a decent volume of sky, but 4 bars at ~60x2.7° 70°/s with a repeater on top and bottom means it takes ~4.3 seconds to complete a scan one way or update a target (likely why it was losing targets when refresh at 4 seconds). At over 8 seconds to return to neutral, i think its actually similar to the Su-27’s radar (50x10° at 4 bars, 2.5°/bar, not sure of the exact scan speed) and NOBODY likes the Su-27’s radar.
Priority mode might make it keep targets properly updated better, i think thats what most ppl dont like about it, but seeing as I play sim, priority mode isnt the knly issue, and now that i mathed it out, i actually just dont want to play the EFT anymore.
The EFT and Su-27SM’s radars look to be extremely similar in volumetric scan rate, and the Su-27SM’s radar is a nightmare to use. Not only because it doesnt stick on targets properly, but also because it takes 74 years to find a target while they already have you locked and possibly have a missile in the air.
Less of a problem on the Su-27SM, since its missiles pull hard in offbore shots and as such it wants to pull ppl into WVR, but the Typhoon has bad missiles for close range/off-bore shots, and a bad radar for BVR.
I think I just ruined the Typhoon for myself and I havent even played it yet ffs…