Engines sounds not rendering

So even after the “fixes” where they implemented a hard cap at 215m for hearing engine sounds, still getting killed by dudes in the open at close range who are completely silent.

Why can’t we have old sound where you could hear properly vehicles around you? I’m hearing allies fine at even longer range but most ennemies make no sound at all if not in super close quarter.

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It’s still completely broken. Last game i played, a spawncamping Type 90 was dead silent until it killed me…in the death cam the engine sound suddenly plays? Seriously, fix your game. It’s unplayable.

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yeah I’m experiencing it everyday too, in most matches.

they’re either completely silent or their sound is so dampened down that if you’re not 200% focusing on that sound in particular everything is louder than that, even if the guy is just around the corner.

You get audible sounds at 150m away? Luxury.

I have my own engine set to minimum enemies to maximum and still hear nothing even in close quarters

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Yep, issue persists

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yeah it’s crazy sometimes, even poeple 20m away in the front are sometimes unrendered, sound and vehicle.

They appear when they fire at you, not seen before, thanks to keen vision…

I remember when you could see a tank 2km out without any bullshit and hearing them from 300-400m away if their engine had rpm’s high enough.

Yep, i remember that too. Triple frustrating as this seems to be a bug? Allegedly minimum range for them to always appear is 150m. And when the enemy players get their audio modeled correctly, that means a constant massive disadvantage

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