I havent seen many people discuss this, But im sure people have witnessed when playing as an Attacker or fighter when you are draining the enemy points, That you go sometimes and take out convoys of trucks and even tanks.
The vehicles follow the main roads, but sometimes the encounter a hill or random ridge and they just merge into the ground for a bit-
This sometimes causes bombs to not do any damage or effect and trying to shoot them or where they should be the rounds just hit the ground as the vehicles are under the ground.
This very much break immersion when you see randomly clip through the map. Not to mention drains your ammunition lol
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I remember seeing static or moving convoys inside terrain or buildings in heli pve (in maps like rock canyon or city), but that was years ago, now it seems that problem its fixed. Didnt saw this in any other gamemode tho.
But theres still a problem in heli pve and ground assault pve, which its the delay between hitbox and the vehicle visual, currently you need to aim a little further from the tank to actually interact with the hitbox, and its very annoying cause it can make you miss many missiles. Also movements when turning or going over hills are very⦠weird.
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Nothing more hilarious than seeing those AI trucks and tank columns on like the older air maps, Ex: Korea go completely under the bridges they are supposed to cross and submerge themselves out while moving on 70-80 degree slopes and hills.
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