EldE 98: Missile Trolley

depends when the reload of the box starts

Im assuming same or similar time as my Type 81 which has 4 missiles and yeah you’re dead lol. Its just a tad too slow, ace crew could maybe stop me but Mach 2 is pretty fast lol.

Assuming i fire all 6 from my preferred distance as I usually would with CAS, the EldE would need to get a lock on them and reload using 6 missile for all my KH-38MT’s then if i didn’t use anything else he’s left with 2 missiles to maybe go and sit on an objective to rearm which its not very fast so instant death. By the time he gets more missiles ill be rearmed and flying from their spawns edge and hitting people again. Realistically 10km just isn’t useful given what we’ve seen unless gaijin plans to nerf all missiles to 10km which is unfair and a horrible decision. In all unless the EldE missiles are buffed to a crazy extent and CAS gets nerfed ill enjoy nuking sweden lmao. Its just a sad case of it being powercrept by thing 4x as effective in the same update. But again this is speculation and nothing is confirmed.

sooooooooo… looks like i was right?

do you know only SLM gets 40 km range right?, edit my bad didnt read the whole thing

even if true, that doesnt sound like the best gameplay

Well, a bit sad that we don’t get a multi launcher system like some of the other trees. could have been very nice with the UndE 23 as the main vehicle.

Also, 12.0? i highly doubt that this is going to perform nearly as well as many of the other systems that are coming.

RBS 23 would have been an objectively better addition. I was kinda upset at the elde but hoped we’d get a Gripen improvement to at least have something nice to look forward to. But seems we’re yet again given the short end of the stick.

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I’m gonna post some sources i found here that could be used for future bug-reporting if needed.

Info on spall liner as well as the “4x4” drive with the cardanaxle/drive shaft (p. 10):

Info from primary source on amphibious ability (p. 73 , Bv410 listed in table for what is allowed to be brought during amphibious use):

will update and fill with more sources as i find it.

Its going to stay 12.0 while being useless lol

is there anything about the G pullrate in it?
We have a case of a french guy deliberatly misusing sources again to get it nerfed

I’m not looking for anything on the IRIS-T missile currently, just the BvS10 MKIIB aka Bandvagn 410 / Bv 410 which is the base vehicle.

Btw, I have a source that confirms lock range is equal to the missile’s kinematic range (meaning it should be 25km), it’s from Diehl, will upload in a sec.

the SL version is 12 km isn’t it?

I’m unable to upload the pdf for some reason.

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Yes, but the seekers are the exact same as it’s the exact same missile. It should have far longer lock range than it does currently on the dev.

That source is VERY unclear though. “matching with” doesn’t say much at all. additionally since it can be launched in LOAL mode it says even less sadly.

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It speaks volumes, though?

Seeker acquisition range is the range at which the missile can lock and track a target on its own without a need for external assitance.

Kinematic range is the range that the missile can travel before it stops being able to support itself with its own thrust/aerodynamics but can still hit its target (in IRIS’s case it’s 25km’s when its air-launched).

Seeker acqusition range matching (meaning being the same) the kinematic range is just a more extravagant way of saying the missile sees as far as it can fly.

The fact it can be launched in LOAL is irrelevant frankly speaking.

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Not semantically inherently so. It can also be read as “is reasonable/good given the” or “complement the” . So it could very well mean that the missile gets its lock at a range where it still (most of the time) has energy enough to turn towards and hunt the target to a reasonable degree to achieve a high probability of kill. So again, not saying much on it’s own.

“Kinematic range” is that flying straight without turning? when fired up? down? behind the aircraft? doing full 360 deg turns bleeding all energy? At what altitude?

It doesn’t say much at all actually.

At least use the actual semantic meaning of the word matching…

Spoiler

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“Kinematic range” is that flying straight without turning? when fired up? down? behind the aircraft? doing full 360 deg turns bleeding all energy? At what altitude?

You’re reaching and overcomplicating this for the sake of having an argument;

Kinematic range in the context of missiles refers to the theoretical maximum range a missile can reach, based on its launch characteristics and the absence of external factors like wind or sensor noise.

We know the missile has a range of 25km’s, this is the maximum range under the simplest launch parameters, and is the default that should be used.

tl;dr, the lock range needs to be increased.