That’s not necessarily the case, the missiles seeker view can theoretically be fed through to a monitor in the vehicle that then uses it as a electro optical seeker to find targets (the missile wouldn’t do any computing and only send the video as a passthrough).
So compare to the aim-9x seeker (just for illustrative purposes) that sees this (top left corner is what the seeker sees):
So there is obviously a way to send that video to an outside source in some way, an outside source that can then do all the processing of the video feed to find IR targets.
The radar would be the best option for obvious reasons, but purely theoretically it can be done (how do you think early tv and IR AGM’s were locked onto a target?).
In this 9X case it is more of a Black Box scenario, but yes, indeed theoretically feed of IR seeker can be displayed in the vehicle. I know of at least one case where ASRAAM was used as such.
yes but you can start the launch at 20 km without worying about your max range, the ItO needs to wait till 14 ish km or less before he can launch without a sweat
the IRIS-T will be very dependant on if it can lock targets from further away than the 12 km, sources online seem to suggest 25 km lock range, but unclear if that is all aspect or just rear aspect
It matters because if it says lockon over the full kinematic range for an air launch ~25km, that means even if they decide it has a reduced range against X ,Y, or Z targets in-game, they cannot reasonably claim that reduced range would be less than it’s full ground launch range ~12km, a more than 50% reduction in lock range.
Means no more helicopter hovering outside of stinger’s (ahistorically nerfed) lock range.
yes but all what you are saying it literally goes to the trash because the eldenhet 98 does not have an electro-optical sensor it needs %100 the radar to operate the missiles and launch them also “yea good you can see what the seeker sees through a monitor” but thats after the launch and its used to see how the missile operates and if there is some anomalies, its not used to lock the missile into a plane brother.
is this conformation that the IRIS-Ts in game are 100% getting their IIR seekers rather than gaijin being lazy and just giving it dual IRCCM like some people said was going to happen?
well it seems that people here are engineers… tell me necro if the IIR seeker of the fifth generation missiles like the IRIS-T, Python-5, ASRAAM, etc can be used as an ELECTRO-OPTICAL SENSOR why the Type-81C uses an IRST sensor, why the Spyder SR with (Python-5) uses an E/O sensor when its not needed according to you, its just sounds like something fabricated.
as for how an IR missile gets an IR lock is either by using an E/O sensor, radar, IRST/FLIR or by pointing the seeker to the thing you want to lock, the eldenhet 98 does not have any kind of IRST/FLIR, E/O sensor it just have a radar an it uses that radar to tell the missile where it needs to see and go it cant be operated with a damn joystick by the operator like a damn Spike NLOS that you can manually operate the seeker and missile to correct the course this cant be done with an air to air missile mate or why and what do you think HMD/HMS helmets were developed for? to directly aim the seeker to the enemy plane because it cant be done manually by the pilot or without the assistance of the radar thats another reason for the radar slaving to exist in IR missiles it just common sense necro. i have to work now see you later.
As such big E/O have much better performance compared to missile seekers. They can have better image quality, better zoom, FoV etc.
They are not limited by size, or at least not as much as the missile seeker.
And when it comes to operating seekers using joysticks, UK was doing it in their Phantoms and Tornados. Both on AIM 9 and on ASRAAM.
Well, yes, not yet finished but going swimmingly well currently.
Because you get a way better sensor if you use a bigger one, you can see further and prepare to fire once the target is within launch range, you can also see further than the missiles sensor and be able to fire it in LOAL mode. The LOBL mode uses the missiles own sensor directly from the start.
You can’t get an IR lock with radar… and IRST/FLIR are just specific version of E/O sensors.
No, the IRIST-T SLS doesn’t have any datalink, the vehicle doesn’t communicate with the missile at all after it is launched.
Absolutely, it makes things vastly more operator friendly, but that doesn’t mean it can’t be done without it. Imagine the theoretical situation of the missiles seeker spinning on a pre-set pattern (like the spinning radar) looking for any targets and only pointing towards a possible target if it finds one, showing that target on the operator screen and the operator then chooses to fire or not. Its 100% possible, not the most effective, a radar would be A LOT better to find targets with, but finding targets with the missiles seeker is absolutely possible.
You stated:
Which is completely wrong, there are A LOT of early missiles that did exactly that. Any early IR missile without slaving did all the things on its own (unless you are referring to the missiles own built in sensor, then yes, i agree, which the IRIS-T has).
Look at the Viggen and the RB75, Viggen has a small screen in the cockpit that is connected directly to the seeker in the nose of the missile, by pressing a button (or flipping a switch, cant remember) the joystick controls the seeker head manually and the pilot aims, locks and fires the missile at a target by manually controlling the seeker head and looking at what it sees on the screen in the cockpit.
Neither the Strela or the Type 81 are IIR homing, they are dual mode contrast and IR homing missiles.
They might seem to be the same tech, but they aren’t.
I don’t know if there is/would be a difference, because I’m not a developer for War Thunder.
There realistically should be a difference, as for the Strela and Type 81 you have to switch between contrast and IR mode with the contrast mode not working at night or with bad weather conditions, while IIR missiles would always lock on via IR (and/or radar cueing/slaving) and then create an infrared image of the target to distinguish the target from other heat sources.
Apparently the contrast/TV/electro-optical seekers in WT are coded very primitively, so the implementation of IIR seekers might end up being very similar in terms of performance with the main difference being the usability at night and in bad weather.
I don’t think there are any IIR missiles in the game yet (at least as far as i can remember).
The current optical/IR missiles have two modes that you either manually switch between or the missiles chooses the best one for the situation, but once fired they use only the mode they were in when fired, either video mode or IR mode.
An IIR missile effectively use both modes at the same time to get the best of both worlds. Sort of like a “data fusion” between both modes (Not really, but it’s the best way i can describe it).
TLDR: Instead of being only heat tracking it has a “camera” with an optical image of the target but that “camera” only films in IR colors so it sees the world in heat vision and tracks both the heat source and the shape of the plane at the same time. So the target needs to be both hot AND look like a plane (if i remember correctly the missile has a hard drive of pre-trained images on it that it compares with the video feed to know if what it is tracking is a plane/helicopter or something else).
Why dont u add the SL version of the missile so we have something that can counter the USSR spam of ICBMs?
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I just dont get why u refuse to give the rest of the nations things can that match the PANTSIR against the supersonic missiles that outrange everything that can counter it on the ground.