Isnt going to fix anything, im just going to stay at the edge of the spawn zone to kill whoever decides to get in if the match has already progressed so far where enemy team crumbled. Or if it gives me 30 seconds to work with, im just gonna pop in, shoot, kill, pop out. And then youre back at square 1.
The way to fix it would be to make better maps with less funnels, more play space, more flanking options, sufficient cover (i.e. not just a huge flat map with few rocks like Tunisia) and most importantly more spawn points.
Unfortunately according to bvvd who clearly knows best, players dont want larger maps. We clearly want to play CQB angle camping CoD lookalike so nothing is going to change. If the trend of recent maps like Attica are a signal for anything its that its just going to get worse over time.
Plus gaijin keep making maps smaller no matter what bvvd said in his QnA because even if the “physical” map isnt getting smaller, the fact that half the map is red because of the gamemode layout says otherwise.
Its like saying youve not pissed yourself, youve just released your fluids in your pants. If the playable area is smaller then the map is smaller, i dont care that its only X out of Y layouts that reduce the size, multiple maps have that and you can go from one small layout to other. (The other day i went from 38th parallel with half the map being red to Normandy with again, half the map missing)
Gotta say I’m surprised they keep spawning at that point. And I wonder why no one waits for a team-mate to spawn before entering the battle. 2 players spawing in have a much better chance of defending, considering they get 1st shot.
Very usefull information that i didnt know, thanks ima try it
Btw, does the enemy have to stay INSIDE the red spawn area? because they can still spawnkill you from outside so maybe thats why people (me included) didnt knew about leaving when enemys are inside spawn point, they will mostly do spawnkill from a safe distance (i think thats the main case on this topic), because by em driving right at the spawnpoint makes em vulnerable because someone can spawn and shoot at him while spawn protection, so no guy with a brain would rush right at it
(Still, as the guy said above, im sure that i left matches with more than 10 minutes passed and still got crewlock but im gonna check again)
Random spawnpoints for the team being camped. Switch the spawnpoints maybe? Just flip them, so the team spawncamping are now all of the sudden in their own spawn xD
And besides, I shouldnt have to leave a game because half my team are people who can’t play the game or because the enemy team rushes straight to spawn.
That would be boring. Huge map with constant sniping till someone gets a lucky rng…/yawn. Long run to die and long run back…not worth. It doesn’t work well with games.
ehh, well I don’t know if Russia is the only spawn camper in the game. But…Why are the spawns even labeled? … like… “Go here for free kills” ? … Just randomize the location across the back of the map and remove the markers.