Hello my dears, I was here thinking with the help of my remaining neurons.
How interesting it would be if, on some maps, dynamic events occurred with and without player intervention.
With player intervention.
I will give three examples that came to mind, but there may be more. Leave them in the comments.
Dam Destruction on the map Parallel 38.
Through bombing, players with aircraft destroyed the dam, causing a flood in a specific area of the map.
Whoever is in that area during the flood drowns or is taken off the map.
By doing this, the player who kills X players (enemies or friends) would win the NATURAL DISASTER trophy.
Rocket launch and interception in Mysterious Valley.
At some point during the match, the countdown to the rocket launch would begin (20 seconds); one team must protect the rocket and the other destroy it.
Whoever destroys the rocket would win the HOUSTON WE HAVE A PROBLEM trophy.
In short, without player intervention, it would be.
For example. (And yes, I know it could cause a huge loss of performance, but it would be interesting)
Sandstorm/Snow - Resulting in:
Temporary inability to spot and reducing the effectiveness of sensors such as thermal and NV.
In a sandstorm - Jet aircraft would be unable to pass through the dust cloud, which would cause damage to the engines.
Earthquake - Resulting in:
Shaking of the sight, making engagement difficult.
Destruction of roads, making it impossible to travel through areas that were previously possible.
Collapsing buildings, which could damage some vehicles.