I agree, more TT is nice, far better than less. We got to see more underrepresented nations/vehicles.
The issue with sub-trees is the limited space. So a nation struggles to see both its historically important “C&P” and unique vehicles, and it’s got to fight other nations for that space as well.
They simply wouldn’t. Why do the need to? Israel doesn’t have AESA IRL? Why does it NEED to have that airplane if you can form coalitions of minor nations or whatever?
There literally does not exist an Israeli 4th gen with AESA. So. ummmm. hmmmmmm. ???
i don’t do that but i saw what you have played, you are an air player, you have done nothing from Japan and Israel, so you have played 3/10 TT and you still need some planes to complete this 3. so when they add like 3 more TT you will have to chose 1 TT from 10 to grind next, chose the one you like the most. C&P isn’t an excuse not to add more TT or identical aircrafts you chouse if you want to play them or not. Its not like you are running out of option to what to play
Just wait for the fifth generation to enter, and you’ll see the kind of screaming and crying that hasn’t happened before. Everyone is just waiting for a crazy disappointment from the F-35, which will be just everywhere.
Just because a vehicle already exists in another tech tree doesn’t mean it shouldn’t be available to the nations that actually operated it.
Every nation has its own player base, especially players from those countries who want to play their air force, army or navy. An Israeli player shouldn’t have to grind the US tree to play an Israeli F-4E, just as a Japanese player shouldn’t be forced into another nation to use aircraft that Japan actually operated.
By your logic, half the game should disappear, for no reason. Many nations historically used the same equipment: F-4s, F-16s, Leopards, M48s, M109s, T-72s, MiG-21s and countless others. The fact that they are shared platforms doesn’t make them less relevant to those nations’ histories. War Thunder is built around national tech trees, not around ensuring every vehicle is unique. Historical operators deserve representation, even if that means some overlap between trees.
I get that you don’t want to lock unique vehicles behind a paywall, and this is good. But why do you need to make such copy-paste-premium then? At least slightly alter them (not with AI) or just don’t add said premium.
Like if you don’t want to add a unique premium (which, again, is good) then why add any in the first place?
I think the line has to be drawn at subtrees. The stated intent of subtrees should be to fill capability gaps that a tree can’t organically address with its own designs. The moment you use the operator argument for subtrees you end up with stuff like the Benelux Leopard 1a5, 2a4, 2a5, etc that don’t provide new capabilities that domestic vehicles can’t address and often don’t even have line ups
By your logic, half the game should disappear, for no reason.
Ohh noo, i am proposing the opposite actually. There should be many many minor nations. But you should only be able to access copy paste vehicles of those minor nations by researching it in the originating country. If you research F-16 in USA, for a small fee (SL or small RP in minor nation) you can also access it in your minor nation of choice.
F-16 is a unique and iconic American plane. You want F-16? You research it in USA. Then you export it or buy it in your minor nations.
The only issue i can see with those vehicles are the simulator battles and team kill, many newcomers didn’t know how to play the simulator as well, gaijin should focus in a better new comer experience
M18 from Italy, T-54 from Sweden and others (mig 21 bison, f-16 in china, etc)
Because Greece would NOT be under the Israeli tech tree anymore. FFS when would you GET that.
Because the F-4 is an iconic, unique American plane. Exported from the US to Greece. You know, the USA literally researched and developed that Phantom in real life, and Greek just bought it.
I could be a little more receptive if this was true in practice. But it doesn’t feel like that’s currently the case since it often takes years to get the domestic alternatives, if we even do get them at all (US SPAA for instance).
With that much of a time gap, it’s hard to see the addition of a C+P vehicle as a well conceived stop gap. It just feels like meeting a nation’s “new” vehicles quota so that it can be put on the back burner again for a few update cycles until demand for an actually new vehicle reaches a boiling point. Even if this isn’t the intent in reality, that doesn’t discredit the feelings of the playerbase towards this approach since they’re being left to assume this is all that will come to their favored trees unless they speak out.
I don’t think a written rationale for why a C+P vehicle is added going forward is sufficient to absolve concern. We need a very clear roadmap for when the unique replacement will come.