[DRAFT] Rewards for hitting certain milestones in a rank or tech tree

Welcome to my suggestion!

POLLS ARE AT THE BOTTOM

In this suggestion I will be suggesting rewards for completing certain milestones in a tech tree. Ranks in this game often feel like they are designed only to restrict us, placing barriers we must overcome before getting to vehicles we want. What if, however, ranks are something looked at as something to complete? This suggestion is about placing milestones in a tree that you work towards as an optional “side quest”
a quickly done image on how this could work
An impromptu idea of the UI for this suggestion

The IDEA

Currently in War Thunder, getting through a rank feels…unrewarding. To fix this problem, we could place rewards through the rank for progressing through them. They don’t need to be large rewards, but they could easily keep the grind more manageable. By adding these at certain points that increase with difficulty, we could keep adding better and better rewards. For example:

  • at halfway through getting all vehicles in the rank, you get a booster
  • after unlocking all vehicles in the rank, you get a 10% RP boost for researching the next rank
  • After spading all vehicles in the rank, you get a free premium vehicle, some SL, and a random talisman on one of the vehicles within the rank.
the IMPLIMENTATION

The idea for how to impliment such a thing would be simple. Upon opening a tree, next to the rank text, you would see a “Milestones” button. Clicking on this would open a UI similar to the one above, allowing for you to track your progress and claim the rewards.
image

The ultimate completion

But now, imagine that you have gotten or even spaded every single vehicle in the tree! What awaits you then? My idea is that at this point, you deserve an extraordinarily good reward. My idea for this would be that you get a event vehicle off the marketplace(even if you dont have it availible…wink wink console users) and more rewards…at the very least a decoration, decal, title, and some GE.

Regarding new vehicles.

I am positive that this question will be raised: “what happens if the tree gains new vehicles? Do I lose my reward?”

I think if the reward is a consumable, vehicle, currency, or other such thing, it should be kept. You’ve earned it after all. But, much like the Vehicle Research Bonuses, new vehicles will take away any economy boosts from this until you have re-earned the criteria for it.

Would you like to see this in game?
  • Yes
  • No
  • Yes with changes
0 voters
What triggers a reward?
  • Acquiring 100% of tech tree vehicles in a rank
  • Spading 100% of tech tree vehicles in a rank
  • Completing the whole tree
  • Other(explain below)
0 voters
What types of rewards do you want?
  • Consumables
  • Vehicles
  • Progression boosts
  • Profile stuff(Backgrounds, PFPs, titles…)
  • Other
0 voters

Thank you for reading!

4 Likes

His would make the grind so much more rewarding and worth it!

1 Like

how can i improve this before i submit it?

1 Like

In my opinion, I like this the way it is. This is a very good suggestion and I hope the moderators will think the same! 👍

1 Like

They don’t feel like, it IS designed to do so. Quite intentionally.

1 Like

Well, they could at least make them enjoyable barriers to overcome…cuz ppl go “oh i get (insert vehicle) from spading all vehicles” then they do this


and if they dont wanna grind anything, they just wanna get past em as quick as possible then they do this

Win win scenario

2 Likes

Ok first of all lets be real, we all ofc would like to have a free premium vehicle after each rank but its unrealistic fro Gaijin perspective. Not only does the grind to he next rank very easy, but also will affect Gaijin sales of those vehicles meaning it will likely not added.

A better reward of each rank IMO would be a talisman to a random vehicle from the rank completed, but instead or RP boost, its SL boost. I think this would be a more realistic idea.

About the free consumables I agree.