Double standards

(written with the help of a translator)

it turns out that there is a second-line ammunition rack in the game

Now the Sholef tank recharges like this: 2 first shells 7.5 seconds, the next 15 shells 24 seconds, all remaining shells 12 seconds. Why is it so stupid?

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Going back in time, the Sholef was the only tank with an automatic loader, but not all of the shells were in the automatic loader, and there was a bug or feature where the shells were first loaded into the tank (15 shells), and if you only took 15 shells, there were 0 shells in the automatic loader.

Gaijin decided to fix this by adding a second-round ammo rack to the game, and on the Sholef, if the first-round ammo rack (2 rounds in the tray) runs out, the tank will continue to reload from the second-round ammo rack. However, they have made a mistake by setting the second-round ammo rack to the tank’s hull instead of the loader’s compartment. As a result, the tank takes 24 seconds to reload, but if all the rounds are fired from the hull, the reload time returns to 12 seconds.

I’ll get to the point, the bug reporter manager writes that the game doesn’t implement the mechanic of reloading bypassing the automatic loader. And they don’t allow vehicles like the PT-16 T14, Centauro 2, AMX-50, and so on to reload bypassing the automatic loader

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Screenshot_70

Screenshot_66

Community Bug Reporting System centauro 2
Community Bug Reporting System PT16 T14
Community Bug Reporting System

Not only does the Sholef have the ability to charge around the loader, but so do two other tanks, the Palmaria and the Type 75 SPH

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