Some time ago, I made a recommendation to reduce the rating by 0.3 in BR for both the TU-95M and the B-52H because they were falling too much against anti-everything attacks. And they did it. There was a 0.3 reduction, and the B-52H became playable and well-balanced. I expected the same for the TU-95M, but that’s not quite what happened. I believe we didn’t take into account that the way to play with the TU-95M is different from the B-52H. The B-52 can spray bombs and drop them at high altitudes without worrying about accuracy. The Tu-95 is something that depends on precision and has a low bomb load.
I recently did some performance tests with the TU-95M in ground battles and had a very mixed experience with it, but overall, in almost every match I played with it, it was possible to notice high mortality rates for anti-all bombs, especially those with 30mm cannons like the Gepard and XM. In almost every match, I was either caught by an anti-all bomb after dropping the first bomb or before even getting close to the map.
I recently made a post showing the best way to fly the TU-95M and land it. In it, I showed that to do so, you need to maintain a relatively low altitude and fly at a speed of around 560-620 km/h. This is an important point because it’s the only way to land a bomber the size of the TU-95M on the map and runway size we currently have, making the TU-95M’s performance similar to other lower-ranked bombers.
The most viable option I believe to solve this problem is a 0.3 reduction in the Tu-95M’s br, placing it at 7.7, the same br as the Yak-28B. This is similar to some anti-aircraft guns with radar but sufficient firepower to defeat the Tu-95, such as the VEAK 40, ZSU, M163 in ground mode.
But with a br limiter so it doesn’t drop to 6.7 or lower. So, I would like your opinion. Do you think it deserves this change or do you think it’s balanced?
I didn’t think it was that bad. I’ve even managed to get 8 kills with him before being taken down. The problem is that he gets taken down extremely frequently. 🤔
Actually, another one that I think also deserves a change in its br is the B-66B. Compared to the YAK-28B, you see something interesting. The B-66B has a nerf. It didn’t receive its ballistic computer that it has in real life, it doesn’t have flares, and it goes at a much lower speed than the YAK-28B, which goes up to 1800 km/h and has flares from the 7.7 class, while the B-66 is in the 8.3. This is a point that I find curious, but I’ll only be sure of it when I have the opportunity to test the B-66B. 🤔
The Tu-95M’s bombs also can’t handle the standard bomber speed. That’s why I recommend pressing “S” immediately after starting the Tu-95M, because if you try to do a quick dive to drop the bomb at standard speed, it starts to break apart. It was a huge headache until I discovered that it was necessary to do this
This doesn’t apply much against anti-everything, and as I mentioned, if you intend to return to base with the TU-95M after dropping the bombs, you have to fly it below the clouds and at a very reduced speed to increase your chances of a smooth and quick landing. This can also apply to the B-52H, but in the case of this bomber, it’s fast and can drop the bombs and leave the field quickly before being caught (my favorite bomber for ground attack, btw).
I don’t think it makes much of a difference. The Tu-95M can perform evasive maneuvers, so you just need to spam shots vertically in its direction and eventually one of them will hit it.