I have never seen them remove accounts with the exception of automated accounts that get created when the bot programmer tests new hacks. I have tracked accounts I have repeatedly caught and reported via replays. I have never seen any evidence that they suffer any consequences.
It’s an issue spread across all modes.
https://forum.warthunder.com/t/bot-farmers-aka-you-cant-enjoy-br-9-0/965
Not sure why Gaijin refuses to deal with them, it’s relatively easy to filter these accounts out - just pick these that have >90% of their games in 1 or 2 vehicles, then watch some of their replies (server-side), see if they use bots (e.g. only go in straight line, have an unusually perfect accuracy, etc), then ban.
1 person should be able to ban a few dozens of them per day.
With the advent of AI, bots are becoming more intelligent. They no longer require to modify the client,
as such, it will be difficult problem to address in general.
There are a lot of video of AI controlled FPS and etc. War Thunder is not alone on the issue.
these tasks mentioned by you are actually very hard to verify. a lot of players have only 1 premium vehicle. So by your logic, they will count as bots. It will not be fast nor accurate.
The most efficient way is to report them via the in game system.
But that is what they are doing even if it is in low numbers. We already had several ban waves with hundreds of players.
There is reason why the boting is so prelevant in NF. If this is true OLD FORUM POST and the advanced bots are using image recognition programs which are separate from game preventing them would be quite hard.
Best way would be to make NF gamemodes more complex. So the bots are unable to navigate properly and don´t get sufficient points to make them worth it.
Which is why I said “then watch some of their replies”
Prove those players are bots and havent just hasd to go do something else and left their game open if they are just going in a straight line. Also the eye test for “unusually perfect accuracy” isnt exactly reliable.
None of the players publicly banned this year were banned for 24/7 automatic playing as far as I can tell. Everyone on their public leaderboard is currently using a bot script to do 100+ games a day. None have been banned. Not has anyone on anyone’s lists of naval bots they’ve reported.
Most of the bans were for artificial assistance to game play (wallhacking, etc.) it seems.
There’s no evidence of any player report for naval botting ever leading to a ban since the naval botting started 20 months ago. You can’t identify this behavior by a single replay alone, you have to evaluate the player’s entire service record. This is not something other players can or should be trusted with.
This was true a year ago, not so much now. What is true is the problem won’t go away just because we’re not allowed to talk openly about it and see discussions about it locked down. Gaijin should be more honest with their players about this problem with our game.
Huge bulk of Ju288 players are bots, they are easy to tell apart after some time
What is also concerning is the amount in a single game that more folks are reporting. Each one inflates the online count, and with how more often they are appearing… what amount overall is inflating the number of ‘users’ in the game.
How badly would it hurt their bottom line if they removed a vast majority and the player count dipped back under 100k (or any higher achieved number in current state)
There is clearly a issue that affects the gameplay, and at the very least acknowledging, and telling us they are aware and discussing amongst their peers would really help at least some peace of mind for us, as this behavior can drive people away from game modes due to this.
How about implementing CAPTCHA in the game?
I guess it is much better to fix BOT problems even it is not perfect.
Solve something like advanced CAPTCHA (none of that text-based stuff that bots might easily bypass) while waiting in queue. If they fail, they get removed from the queue. Also have random advanced CAPTCHAs on game startup. If you fail, then you can’t log in.
I know that sounds tedious to some, but not only will it reduce the naval bots so prevalent nowadays, but even mitigate the emerging bots in ground and air battles.
Because they buy premium vehicles. That’s really it. Gaijin cares very little about the naval mode anyway.
True, but the air base bomb bots and groundcap bots mostly use premiums now too, we just see them in naval RB more because it started there and player counts are lower. P2W? P2B, anyway.
But yeah, any real ban now would necessarily cut into that “20% paying players” group. Look at some of their accounts, it’s a LOT of premiums bought over a lot of years.
agreed, they exist in EVERY mode now, and naval is a lost cause cuz of them
I do remember one of the tech guys on the old forms said something that he had managed to acquire one of the bot programs and had sent it in so they could have a look at the program and work out how to counter these program.
Then again if it is a program that is in control why not just have some program that scans your system if an input is not made on the key board after a while?
The “community” marked it… lol…
We can’t talk about China.
They are using ChatGPT plugins now.
Changing the helena repair cost to 6k had no impact, bots still make up about 70% of players. Since gaijin wont want to ban paying customers maybe they need mode specific bans, generally players exploiting in naval or air SB modes have zero interest in actually playing those modes. Just hand out 12 month bans for those specific game modes and let them keep playing in ground or air RB which is where they spend all the SL they farm.
one way to counter a bot on gaijin side is to check the amount of input coming from the key board since and if they detect not a lot of input say in 2 minutes the game should scan the user side for any other programs.
While I hate script users, if they do smth to them it will be as hard to get into the battle as on other brs outside of Moffets/Des Moneyes/Helenas swamp.