Why do i need to defend It? because it is cut off enemy team from reinforce the capture point wasting their time to gain enemy attention while let the team doing the capture it part of the tactic
If you don’t want that to happen it, you and your team to prevent it to happen by defend the vantage point ignore that and let enemy using it to gain advantage its part of consequences it very simple you don’t need to be in military academy to understand this.
Did you just ask why you need to defend spawn camping and then post a paragraph defending spawn camping? I’m getting a distinct feeling that you’re a spawn camper.
If the enemy team are stupid enough to let me, do it then what stop me from doing it? when i know exactly how much damage I can do to enemy team?
And if I got spawn camping i can just spawn helicopter and deal with them not that hard for me
Simple moral principles stop you from doing it. Spawn camping makes games end faster so everyone in the lobby gets less rewards, it makes the match miserable for enemies and boring for teammates, and helps only one person, the spawn camper.
I’ll personally never understand why this entire game isnt some form of Enduring Confrontation rather than pointless team deathmatch on small maps 🤷
There is no such thing in PVP war torn game it only kills or be killed and compete the objective
which is exactly goal of the game objective “To win”
Wining gets more reward anyway
Exactly the part of the game objective “To win” and to makes enemy miserable is part of it
never get complain by teammate about make them win very fast
It doesn’t matter what matter is did it contribute the team to win? as long as it not using cheat anything can be use.
dude this isn’t sport games where it needs to fight fair it is war game and in the game like this no one think about fair everyone thinks about how to win and have advantage over enemy team no matter how dirty it is as long as game allow to do you can use CAS or heli to rain down death to enemy from sky sniping them from afar spawn camping or even shootdown enemy hard earned nuke carrier.
and I’m i enjoy playing the game this way? Damn right i do!! and I won’t stop you or anyone from using dirty trick to have advantage over me it’s part of the game after all
It’s a game. You’re supposed to try to have fun, playing in such a way that makes it less fun for other people is just mean. It’s not a sport, there’s no money on the line, you’re just making the game less fun to play for other people.
I really respected your moral code
but it’s part of the PVP game not just this game but every PVP game people will always try to find the ways to play dirty but with limit within the game allow them to do
for example, Elden Ring PVP
sometime i face players that makes unfair build i never seen before and there is no way counter it like he completely murdered me or playing like rat hit and run it makes me less enjoy? sure, it did but it’s part of the game
first started playing WT i also got spawn camping and unfair tactics too but I learned how to counter them and sometimes it far beyond counter so i need to accept defeated and move on because it’s just the game accept and move on and try something different next times there gonna be some way you can enjoy
Don’t like most of the map changes they’ve made lately, maps have become boring with just mince fights and ru tanks winning easily due to superior ammo and protection.
If they really want to know what players think of map design, then they should adjust the map selection so that players can choose which maps they don’t want to play and which maps they do want to play, and paying players (prem accounts) can simply veto any number of maps and never enter them, (prem accounts not cheap and gaijin keeping nerf income)
Don’t both America and Germany, the other two popular nations, have better ammo than Russia? Aside from one single 10.3 Russian event tank.
before top tier it always ru got better ammo (9.x 3bm42-120DM33 level 10.X 3BM60 120MMDM43-120DM53 level (2S25M T90A (T72M2-TAPNA) 11.3 3BM46-3BM60 and all 125 got 3of26 (may best HE ammo in the game (for 120/125 mm cannon) even in top br no one got so powerful armor like ru 3BM42 can easy kill most west tanks but you need least 120DM53 to make sure you easy to kill a ru tank you know what i mean
and you know 292 got best apfsds in game
I dunno man I think it was my Chinese tanks getting the silly shit.
actually yes , but if you think ru tanks is super faster HT and chinese tanks are MT (support( got VT-HE better reverse gear hard aps(vt4) but yes it should get some reload buff like 6.8s? for ztz99
Every poll I’ve ever seen has large maps in favor by at least 80%, why gaijin refuses to understand this is beyond logic, terrible business practice.
Those polls only reach a very small portion of the playerbase, leading them to be biased for larger maps.
It’s still a portion of the player base and 80/20 is t even close, preferring large maps isn’t a requirement to be on the forum so it’s a legit poll… they could post an official poll on social media but they won’t because they do what they want rather than getting feedback on these topics.
Large maps are ideal, but often times not enjoyable if not done right.
I know it’s hard to make something big balanced and not an empty, boring desert.
Pradesh is one of the big maps I like, with several levels of height and a decent amount of cover.
I’d like to see more like this and really no more maps like “North Holland”.
There is also room for smaller maps, I do have fun from time to time on “Advance to the Rhine”, but the current distribution of maps in the matchmaker is a mess.
The only way they can make big open maps work is if they remove the cap point - changing the entire game mode. Tank battles shouldn’t be about capturing a little garden in a city, they should be more about the big picture of pushing the metaphorical enemy back with armor and utilizing range. That’s predominantly how most tanks are designed to fight, after all, with a few exceptions. Close quarters maps also don’t work for weak support vehicles, such as IFVs or ATGM carriers. At range they can use their main pro (the ability to scout and their ATGM) much better.
But all of that doesn’t matter if the map is built around everyone rushing 1-2 points and engaging in a CQC slamfest. A big map can be a big map but if everyone is only going to a few points, then is the map really big at all?