Discussion on ZTZ99A model errors in game

1887f3f9-4de9-434c-a117-1b73b2cf3434



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Good work
Just a question, the chart in box 1, what is origin of source and how do you know that one was of 99A?

Really good work, but we need also buff the ufp armour

Very high quality post, well done.


what is this? how? I pen ztz99a turret with dtc

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also very bad ufp armour

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I made a post about how the left armor cheek is weaker than the right one a while ago. I’m surprised not that many people have noticed it, we should bug report it to Gaijin.

It’s this one.

someone once mentioned this, but gaijin refused to admit it. and absurdly demanded that we provide evidence.

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That’s the dumbest thing I’ve ever heard. The x-ray model of the turret composites are literally the same size and thickness. Maybe we should try again just to see what they will say this time.

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They accepted a lot of things provided to ztz99a/vt4a1 but didnt fixed it yet

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I would say that Gaijin wouldn’t even bother to fix while laughing at Chinese players

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Classic Gaijin moment, they accept many bug reports but only fixes what they want.

Also im curious, i recently bought Al-Khalid and lower frontal plate seems bigger than it should be, is it accurate or not?

If you are talking about the model size of the LFP, it is accurate. But the composite armor array is incorrect, the Al-Khalid and VT-4A1 composite armor should extend more downwards toward the LFP region, similar to what is in the hull of a Leopard. The overall thickness of the composite armor is also incorrect.

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Yup, i was talking about its size.

Not surprised, Gaijin failed again.

It’s the fact that they know that, but refused to fix for so long.

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They have a habit of doing that.

Countless vehicles has multiple inaccuracies but Gaijin just takes its sweet time to fix them, if they want it ofc.

doesnt it use the AZ machine from the t72? the reload is correct.

whilst yes it being worse than 3bm60 is silly, the actual round wouldnt be much better if any. because of said autoloader the lenght is limited…

that would be a completely unrealistic buff. 7.1 is already a decent aproximation of reload time. as ive seen manuals saying AZ reloads in 8 seconds, and other sources claiming lower.

In the game, higher penetration can bring more fragments. so the higher the value, the better.
It can greatly increase the probability of one hit destruction. especially for vehicles with slow loading speeds, this is very important.

If ignore reliability. higher voltage can provide faster loading speed. and China MBT adopts a digital ammunition selection system. at the same time, the breech reset system has also been optimized. theoretically, it can provide faster loading speed.
from a gaming perspective, 7.1s is only a means of “balancing”. look at Leclerc and Type 10.
even the T72 series AZ loader. the minimum loading speed can also be achieved below 7.1 seconds.

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VT-4 should have 6.7 second maximum reload speed // Gaijin.net // Issues
VT-4 with a similar autoloader has been confirmed by the manual that it can do 6.7 seconds.

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