Discussion about the strength of j10c in the game

Recently, China’s official media confirmed that in 57 air combat, the J-10CE fighter jet, carrying PL-15 missiles, independently completed the kills of an Indian Rafale fighter and an Su-30 fighter. Additionally, in a 2024 exercise, the J-10CE fighter defeated the Typhoon fighter with a 9:0 record. However, in the game, the J-10C fighter is difficult to keep in combat at the frontlines for long due to fuel consumption issues, and there are also problems such as rudder lock. As a result, at equal player skill levels, the J-10C cannot defeat Rafale or Typhoon fighters. Among the player community, it is widely recognized that the J-10C’s strength in the game ranks among the bottom three of top-tier jet fighters. I am very curious about the opinions of the developers and BVVD himself regarding this situation.@Stona_WT

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Cuz j-10C itself isnt such powerful.

IRL they were supported with AWACS and also PL-15 is two-stage missile hich not in the game.

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bro, i am on the side of the J-10 but such posts will not help, they dont have any substance to it.

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The biggest problem the J-10s are facing right now is the lack of a good FOX-3, thanks to the obliteration of the PL-12 FM

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If the game followed IRL, we would have F22s with AIM-120Cs facing SU27s with R27ERs. As for the J10C, I think its a solid jet, especially since its at 14.3. The biggest issue was the PL12 nerf

Allright, lets just uncritically assume this is true.

Lets assume this is how you want J-10 to perform in game.

How exactly do you epxect J-10 to be reworked to achieve this?

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Thats an insincere argument by the way.
WT remains (claims to) accurate to irl without depending on years of service etc. Balance is decided by capability (BR system).

I agree with the statement on the pl12

Chinese official media has confirmed that the J-10CE fighter detected and guided the PL-15 to shoot down the Rafale fighter through its own radar, without the cooperation of an early warning aircraft.

In the game, the maneuverability of the J10C fighter cannot compare to the J10A fighter, and the handling feels even worse than some twin-engine heavy fighters, making it impossible to fully pull the control stick. There is also an issue with excessive fuel consumption; if you don’t forgo carrying two missiles and an auxiliary fuel tank, you simply can’t engage in prolonged combat. These are, in my opinion, the two most serious points that need improvement. In addition, the drag from the dual PL-12 pylons seems too high. I would also like to mention changes to the PL-12 and PL-12A missiles. The overload capabilities of these two missiles currently can’t reach the indicated 38g. I even suspect that they were prepared by BVVD for the PL-15, as the PL-15 is only slightly longer than the PL-12A. I guess that if the PL-12A isn’t modified in the future, it might very likely be used as the PL-15’s baseline data, meaning the PL-12A would be equipped with a dual-pulse engine.

So what? I can also shoot down rafael with a Pl12a in the game, what does that have to do with the game?

look what he replied to

drag from pylons isnt moddeled ingame, and yeah since the PL-12A is rumored to use a non Dualpulse version of the PL-15 motor it will most likley the be baseline, also missiles not reaching their indicated G load is normal tho the PL-12 as ive seen suffers from shit PID and that afaik can only pull 25G´s at best

You have no specific information about how the shootdown occurred, the launch altitude, or the target positioning. Therefore, you cannot judge the effectiveness of the technique.

I’m not trying to defend the developers and their game, but you have no information other than your personal belief in the best.

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And is that accurate or does the E-M chart show different?

If accurate, theres not much that can be done, if not ir should be fixed.

Which, again, same question - is that accurate or do sources show different?

Yea, theye changes were nonsensical but PL-12 still pulls more than AMRAAM. Silver lining I guess? Should be reverted nonetheless.

Anyway what I want to point out that even if we were to uncritically without any further nuance accept what you said is true abkut how J-10 performed in real combat, that by itself cannot lead to any balancing changes.

For all we know, the J-10 FM could cery well be modeled accurately and their victory could have very well been result of superior tactics, not flight performance.

you cannot possibly properly adjust FM or weapon values just by result of encounter we know relatively little about.

Eagle remains undefeated in A2A combat, should we place it at BR higher than Eurofighter which has not shot down any enemy aircraft? Even uf Eurofighter fits the game meta more?

I hope you see what im trying to say here - that any adjustment needs to be based on technical sources, not on results of encounters.

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You can search for the detailed information about that air battle between India and Pakistan. As far as I know, the J10CE locked on and guided the PL15 to shoot down the Rafale fighter and the Su30 fighter from a long distance, and the Rafale fighter and the Su30 fighter couldn’t take any countermeasures at all. Can the J10C in the game do this? Besides, from the model, the only difference between the PL15 and the PL12A in the game is the fin. Even if the PL15 missile is equipped in the game, I find it hard to trust that the BVVD can perform as well as in reality. It’s even possible that it’s just a PL12A with a dual-pulse added to disguise as a PL15. Also, you might say what’s the connection between reality and the game. In my previous post, I asked the administrator, and the administrator said that the vehicles in the game would be more in line with reality.

Now you have information not only from the Chinese fighter, but also from the Russian and French?
Funny.
As I already said, you don’t have reliable information. Only speculation from the Chinese media.

Yes, I can shoot down SU30 and Rafael with PL12A just like any other player.
Skill issue

You see, this is the exact problem with “This aircraft beat this aircraft in real life so THIS thing should be changed”.

You insinuate that because the J-10C beat the Rafale/Su-30 in a real combat scenario of which we have no exact details of, that we should buff the J-10C’s fuel mass/consumption without any specific concrete data on the fuel mass/consumption provided by you.

In fact, we have this quote directly on the aftermath of the air combat by a Pakistani official:

“Rafale is not a bad plane. Rafale is a very potent aircraft, if employed well.” - Air Vice Marshal Aurangzeb Ahmed

This implies it was an employment/tactical issue by India that led to the Rafale getting shot down, not that the J-10C is directly better than the Rafale.

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There are no FM charts for the J-10´s afaik, also i am p sure that the PL-12 can only sometimes pull more as ive seen pics were it barely manages to pull more than 22G´s in HOBS shots (no idea how accurate these are)

And can we leave the Rafale V J-10C be as that was with a missile that isnt even ingame or mechanics (nor would it affect anything else rn par Radar strenght one could argue, which doesnt matter anyway since after around 100-120km you cant lock planes anymore anyway)