Discussion about the BMPT having unfair survivability and how it affects U.S. vehicles in gameplay

I’ve been seeing people say that “American players are just more competitive” or that we “expect everything to die in one shot,” but honestly, that’s not what this is about. The problem with the BMPT is that it gets away with stuff no other lineup can, especially not the U.S.

The BMPT in real life wasn’t built to tank rounds. It was meant to support tanks, deal with infantry, and cover angles a normal MBT can’t. A lot of its parts are exposed and not meant to stop direct hits. But in the game, it ends up surviving shots it has no business surviving. Some pieces just eat damage even after they’re destroyed, and that gives it extra survivability for free.

Meanwhile, American vehicles don’t get that luxury. The U.S. lineup is built around precision — you hit the weak spot, you get the kill. That’s the whole identity. There’s no “forgiving” armor, no random modules that magically absorb shells. If you mess up your shot, that’s on you. But when you don’t mess up, and the game still refuses to give you the kill because the BMPT has some weird damage interaction, it feels completely unfair.

And that’s where the whole “American players are more competitive” thing comes from. We have to be. We don’t get free armor. We don’t get mystery modules that block damage. We rely on clean shots and correct positioning, because that’s how the vehicles are designed. When the BMPT gets extra protection that it shouldn’t have, it punishes the players who actually aim and play properly.

Russian vehicles already tend to have more forgiving layouts — big crews, spaced armor, external modules, and angles that naturally catch rounds. That’s fine when it’s working as intended. But when something like the BMPT starts blocking damage in ways it shouldn’t, it pushes things way past “national differences” and straight into “this isn’t working right.”

So yeah, it’s not about skill or competitiveness. It’s about the BMPT getting survivability it was never meant to have, while U.S. vehicles get punished for playing exactly the way they’re supposed to. Fixing that would make fights a lot more fair and a lot more consistent for everyone.

(thread already exists BTW… and it’s existed for an age)

1 Like

where?

gemme a sec

i can’t find the real one

all the issues people face. all of them.

i dont really understand the pain of the BMPT, i usually kill it one/ two shots with me leo, but hey.

k ill take this post down then.

so does this guy: (wait a sec)

wdym



(all racimazzedine)

these are only videos of them getting killed tho

i shot a bmpt before on side and a 559 pen bullet and did zero damage

depend on where you aim, i know the US vehicles get similar pen to leopards, i find no issue in killing them…

i shot a leopard and the bullet bounce off and i looked at server replay and it did not make any sense.

could be something wrong with the bullet

and i shot a MBT-2000 in the autolader = no damage, shot a T80U in the rear = no damage, shot a Merkava from the rear = some how a 3BM46 shell shatter? sometimes the game can bug… but where were you aiming?

mostly the side but they just eat the rounds like nothing