Overpressure is poorly modeled in War Thunder as the interior of models are missing multiple internal components, compartments, etc. HE fragmentation is also poorly modeled as each shrapnel piece will have the maximum armor penetration listed on the stat card while also inflicting overpressure damage (To my understanding at least). Full hull down Russian MBTs can be killed with M829A2, A1, and even the regular M829 projectile. Every tank cannon at top tier is pinpoint accurate, so it’s not hard to hit weakpoints even at range. I’d argue the Abrams is more annoying to shoot at 1km+ if its hull down. If you have to rely on overpressure to kill vehicles, then maybe it’s simply a lack of skill in the game.
well if they nerf it they better up the fragment and give it a sabot now
Proximity rounds can not be used against hull down enemies anyways. Artillery rounds have far more filler and even they don’t scratch the tops of tanks. If you want to kill a hull down enemy use top attack munitions or flank, and quit crying.
They nerfed both of them and the TowB are about as bad as your comment. Nobody is crying here.
I don’t “rely” on anything and was simply pointing out that scenario. And no…in a true hull down the rounds you mentioned will indeed not kill them the majority of the time but you may pull a couple off in 10 attempts. And your Abrams being annoying to shoot if its hull down is pretty laughable. I dont see any ridiculously tall and easy targets on top of any T series tanks and the few you do see one they STILL cant be lol OP like the Seps can.
How do you explain the Tow-2b nerfs then? Seems like Gaijin likes to pick and choose when to value realism over gameplay.
You say that as if tow 2Bs were ever good in game
no, they were shit on release, theyre arguably better now than they were then
You can make a suggestion to add XM943 STAFF, or M1147 AMP rounds. XM943 in particular would be extremely effective against hull down enemies if EFP penetrators finally get made realistic. M1147 AMP is the current final competitor to the role of M908 and M830A1 and should have decent HE filling and penetration.
Can also suggest the Marines (so the M1A1 HC) receive Mk. 324 HE ammo, which is German DM11 programmable HE ammo with American designation.
If making the suggestion for alternate shells it would probably be a good idea to highlight which tanks that swapping the ammo out for would return penetration to due to the explosive mass being reduced for the HE-DP shells.
I kill Russian MBTs that are hull down all the time. It’s not a very hard thing to do. And yes, the Abrams is extremely annoying to fight when it is hull down, especially when you cannot exploit the turret ring. It becomes just as hard to kill as any MBT that can’t be readily penetrated through the turret cheeks. As for you mentioning overpressure, the vast majority of Russian players don’t exclusively main their HE shell, they still use APFSDS.
I sometimes have first round 9M119M cause it can 1. Over pressure and 2. still pen. Kind of middle between using HE and APFSDS. It does work, only thing is in city maps.
I generally don’t think NATO HEAT are even worth bringing after APFSDS stock was given.
This post was flagged by the community and is temporarily hidden.
so dou you have a source signed by the president that says it has a higher explosive mass?
because the document they used was signed by those guys:
and the specific article was written by an army major
unrelated to this post
that is just a blatant lie
because you saw the original post without reading the thread and made an assumption just like the orignal poster that gaijin used that blog post for the nerf
but hey if it was really unrelated that means it is off-topic and should be deleted
Well, they nerfed it and still got it wrong.
2.2 pounds is 0.9979 kg, not 0.966 what is it atm. :D
So its is missing 30g of explosive.
30g is literally nothing ( ~1oz)
(idk if you use the metric system)
it could have something to do with, how gaijin modeled the explosives themselfs so they might be slightly overperforming and gaijin is compensating by slightly reducing the mass of the explosive
(this is just an assumption on my part tho)
Yeah , it is quite nothing but when they want to start nerfing or buffing should do it right then.
But more is always more explosive and i wont hold my breath snail would do anything right especially when it comes to any abrams.
- its not proven that they didnt look at the post lol
- my comment is related, but i was referring to a different but similar situation. Are you fr?